1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-03-28 19:21:04 +00:00

Check whether model is empty before trying to insert object

This commit is contained in:
elsid 2022-04-03 17:38:33 +00:00 committed by jvoisin
parent 964f288c13
commit 6e0d660dd5
7 changed files with 17 additions and 19 deletions

View File

@ -45,8 +45,7 @@ namespace MWClass
void Activator::insertObjectPhysics(const MWWorld::Ptr& ptr, const std::string& model, const osg::Quat& rotation, MWPhysics::PhysicsSystem& physics) const void Activator::insertObjectPhysics(const MWWorld::Ptr& ptr, const std::string& model, const osg::Quat& rotation, MWPhysics::PhysicsSystem& physics) const
{ {
if(!model.empty()) physics.addObject(ptr, model, rotation, MWPhysics::CollisionType_World);
physics.addObject(ptr, model, rotation, MWPhysics::CollisionType_World);
} }
std::string Activator::getModel(const MWWorld::ConstPtr &ptr) const std::string Activator::getModel(const MWWorld::ConstPtr &ptr) const

View File

@ -24,12 +24,9 @@ namespace MWClass
void Actor::insertObject(const MWWorld::Ptr& ptr, const std::string& model, const osg::Quat& rotation, MWPhysics::PhysicsSystem& physics) const void Actor::insertObject(const MWWorld::Ptr& ptr, const std::string& model, const osg::Quat& rotation, MWPhysics::PhysicsSystem& physics) const
{ {
if (!model.empty()) physics.addActor(ptr, model);
{ if (getCreatureStats(ptr).isDead() && getCreatureStats(ptr).isDeathAnimationFinished())
physics.addActor(ptr, model); MWBase::Environment::get().getWorld()->enableActorCollision(ptr, false);
if (getCreatureStats(ptr).isDead() && getCreatureStats(ptr).isDeathAnimationFinished())
MWBase::Environment::get().getWorld()->enableActorCollision(ptr, false);
}
} }
bool Actor::useAnim() const bool Actor::useAnim() const

View File

@ -111,8 +111,7 @@ namespace MWClass
void Container::insertObjectPhysics(const MWWorld::Ptr& ptr, const std::string& model, const osg::Quat& rotation, MWPhysics::PhysicsSystem& physics) const void Container::insertObjectPhysics(const MWWorld::Ptr& ptr, const std::string& model, const osg::Quat& rotation, MWPhysics::PhysicsSystem& physics) const
{ {
if(!model.empty()) physics.addObject(ptr, model, rotation, MWPhysics::CollisionType_World);
physics.addObject(ptr, model, rotation, MWPhysics::CollisionType_World);
} }
std::string Container::getModel(const MWWorld::ConstPtr &ptr) const std::string Container::getModel(const MWWorld::ConstPtr &ptr) const

View File

@ -72,8 +72,7 @@ namespace MWClass
void Door::insertObjectPhysics(const MWWorld::Ptr& ptr, const std::string& model, const osg::Quat& rotation, MWPhysics::PhysicsSystem& physics) const void Door::insertObjectPhysics(const MWWorld::Ptr& ptr, const std::string& model, const osg::Quat& rotation, MWPhysics::PhysicsSystem& physics) const
{ {
if(!model.empty()) physics.addObject(ptr, model, rotation, MWPhysics::CollisionType_Door);
physics.addObject(ptr, model, rotation, MWPhysics::CollisionType_Door);
} }
bool Door::isDoor() const bool Door::isDoor() const

View File

@ -50,7 +50,7 @@ namespace MWClass
void Light::insertObjectPhysics(const MWWorld::Ptr& ptr, const std::string& model, const osg::Quat& rotation, MWPhysics::PhysicsSystem& physics) const void Light::insertObjectPhysics(const MWWorld::Ptr& ptr, const std::string& model, const osg::Quat& rotation, MWPhysics::PhysicsSystem& physics) const
{ {
// TODO: add option somewhere to enable collision for placeable objects // TODO: add option somewhere to enable collision for placeable objects
if (!model.empty() && (ptr.get<ESM::Light>()->mBase->mData.mFlags & ESM::Light::Carry) == 0) if ((ptr.get<ESM::Light>()->mBase->mData.mFlags & ESM::Light::Carry) == 0)
physics.addObject(ptr, model, rotation, MWPhysics::CollisionType_World); physics.addObject(ptr, model, rotation, MWPhysics::CollisionType_World);
} }

View File

@ -30,8 +30,7 @@ namespace MWClass
void Static::insertObjectPhysics(const MWWorld::Ptr& ptr, const std::string& model, const osg::Quat& rotation, MWPhysics::PhysicsSystem& physics) const void Static::insertObjectPhysics(const MWWorld::Ptr& ptr, const std::string& model, const osg::Quat& rotation, MWPhysics::PhysicsSystem& physics) const
{ {
if(!model.empty()) physics.addObject(ptr, model, rotation, MWPhysics::CollisionType_World);
physics.addObject(ptr, model, rotation, MWPhysics::CollisionType_World);
} }
std::string Static::getModel(const MWWorld::ConstPtr &ptr) const std::string Static::getModel(const MWWorld::ConstPtr &ptr) const

View File

@ -125,7 +125,8 @@ namespace
// Restore effect particles // Restore effect particles
MWBase::Environment::get().getWorld()->applyLoopingParticles(ptr); MWBase::Environment::get().getWorld()->applyLoopingParticles(ptr);
ptr.getClass().insertObject (ptr, model, rotation, physics); if (!model.empty())
ptr.getClass().insertObject(ptr, model, rotation, physics);
MWBase::Environment::get().getLuaManager()->objectAddedToScene(ptr); MWBase::Environment::get().getLuaManager()->objectAddedToScene(ptr);
} }
@ -584,10 +585,14 @@ namespace MWWorld
if(ptr.mRef->mData.mPhysicsPostponed) if(ptr.mRef->mData.mPhysicsPostponed)
{ {
ptr.mRef->mData.mPhysicsPostponed = false; ptr.mRef->mData.mPhysicsPostponed = false;
if(ptr.mRef->mData.isEnabled() && ptr.mRef->mData.getCount() > 0) { if (ptr.mRef->mData.isEnabled() && ptr.mRef->mData.getCount() > 0)
{
std::string model = getModel(ptr, MWBase::Environment::get().getResourceSystem()->getVFS()); std::string model = getModel(ptr, MWBase::Environment::get().getResourceSystem()->getVFS());
const auto rotation = makeNodeRotation(ptr, RotationOrder::direct); if (!model.empty())
ptr.getClass().insertObjectPhysics(ptr, model, rotation, *mPhysics); {
const auto rotation = makeNodeRotation(ptr, RotationOrder::direct);
ptr.getClass().insertObjectPhysics(ptr, model, rotation, *mPhysics);
}
} }
} }
return true; return true;