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Acrobatics: reinit fall height at current height rather than zero

To prevent problems.
This commit is contained in:
Emanuel Guevel 2013-10-02 22:36:28 +02:00
parent 2b992ef3b5
commit 6e09a5fb4a

View File

@ -769,7 +769,7 @@ void CharacterController::update(float duration)
if(sneak || inwater || flying) if(sneak || inwater || flying)
{ {
vec.z = 0.0f; vec.z = 0.0f;
mFallHeight = 0.0f; mFallHeight = mPtr.getRefData().getPosition().pos[2];
} }
if(!onground && !flying && !inwater) if(!onground && !flying && !inwater)
@ -854,7 +854,7 @@ void CharacterController::update(float duration)
} }
} }
mFallHeight = 0; mFallHeight = mPtr.getRefData().getPosition().pos[2];
} }
else else
{ {