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Removed unneeded parameter from ContentModel::setContentList()
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@ -536,13 +536,13 @@ bool ContentSelectorModel::ContentModel::isLoadOrderError(const EsmFile *file) c
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return mPluginsWithLoadOrderError.contains(file->filePath());
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}
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void ContentSelectorModel::ContentModel::setContentList(const QStringList &fileList, bool isChecked)
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void ContentSelectorModel::ContentModel::setContentList(const QStringList &fileList)
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{
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mPluginsWithLoadOrderError.clear();
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int previousPosition = -1;
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foreach (const QString &filepath, fileList)
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{
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if (setCheckState(filepath, isChecked))
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if (setCheckState(filepath, true))
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{
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// as necessary, move plug-ins in visible list to match sequence of supplied filelist
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const EsmFile* file = item(filepath);
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@ -51,7 +51,7 @@ namespace ContentSelectorModel
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bool isEnabled (QModelIndex index) const;
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bool isChecked(const QString &filepath) const;
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bool setCheckState(const QString &filepath, bool isChecked);
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void setContentList(const QStringList &fileList, bool isChecked);
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void setContentList(const QStringList &fileList);
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ContentFileList checkedItems() const;
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void uncheckAll();
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@ -113,7 +113,7 @@ void ContentSelectorView::ContentSelector::setContentList(const QStringList &lis
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slotCurrentGameFileIndexChanged (ui.gameFileView->currentIndex());
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}
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else
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mContentModel->setContentList(list, true);
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mContentModel->setContentList(list);
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}
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ContentSelectorModel::ContentFileList
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