diff --git a/bullet/physic.hpp b/bullet/physic.hpp index 9f554dd0e7..7507619653 100644 --- a/bullet/physic.hpp +++ b/bullet/physic.hpp @@ -90,6 +90,10 @@ namespace Physic std::string mName; + /** + *NPC scenenode is located on there feet, and you can't simply translate a btShape, so this vector is used + *each time get/setposition is called. + */ btVector3 mTranslation; };