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removed redundant calls.
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900aae2bb9
commit
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@ -548,7 +548,6 @@ namespace MWGui
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WindowModal::open();
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mMagicList->setModel(new SpellModel(MWBase::Environment::get().getWorld()->getPlayerPtr()));
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mMagicList->update();
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}
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void MagicSelectionDialog::onModelIndexSelected(SpellModel::ModelIndex index)
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@ -65,7 +65,6 @@ namespace MWGui
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mSpellIcons->updateWidgets(mEffectBox, false);
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mSpellView->setModel(new SpellModel(MWBase::Environment::get().getWorld()->getPlayerPtr()));
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mSpellView->update();
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}
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void SpellWindow::onEnchantedItemSelected(MWWorld::Ptr item, bool alreadyEquipped)
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@ -170,7 +169,6 @@ namespace MWGui
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void SpellWindow::cycle(bool next)
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{
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mSpellView->setModel(new SpellModel(MWBase::Environment::get().getWorld()->getPlayerPtr()));
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mSpellView->getModel()->update();
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SpellModel::ModelIndex selected = 0;
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for (SpellModel::ModelIndex i = 0; i<int(mSpellView->getModel()->getItemCount()); ++i)
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