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don't touch frame->data
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ed118537a8
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30
extern/osg-ffmpeg-videoplayer/videostate.cpp
vendored
30
extern/osg-ffmpeg-videoplayer/videostate.cpp
vendored
@ -45,6 +45,14 @@ namespace
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av_packet_unref(packet);
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}
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};
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struct AVFrameFree
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{
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void operator()(AVFrame* frame) const
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{
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av_frame_free(&frame);
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}
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};
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}
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namespace Video
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@ -316,7 +324,7 @@ void VideoState::video_refresh()
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}
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int VideoState::queue_picture(AVFrame *pFrame, double pts)
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int VideoState::queue_picture(const AVFrame &pFrame, double pts)
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{
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VideoPicture *vp;
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@ -337,8 +345,8 @@ int VideoState::queue_picture(AVFrame *pFrame, double pts)
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// Convert the image into RGBA format
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// TODO: we could do this in a pixel shader instead, if the source format
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// matches a commonly used format (ie YUV420P)
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const int w = pFrame->width;
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const int h = pFrame->height;
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const int w = pFrame.width;
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const int h = pFrame.height;
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if(this->sws_context == nullptr || this->sws_context_w != w || this->sws_context_h != h)
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{
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if (this->sws_context != nullptr)
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@ -356,7 +364,7 @@ int VideoState::queue_picture(AVFrame *pFrame, double pts)
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if (vp->set_dimensions(w, h) < 0)
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return -1;
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sws_scale(this->sws_context, pFrame->data, pFrame->linesize,
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sws_scale(this->sws_context, pFrame.data, pFrame.linesize,
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0, this->video_ctx->height, vp->rgbaFrame->data, vp->rgbaFrame->linesize);
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// now we inform our display thread that we have a pic ready
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@ -366,7 +374,7 @@ int VideoState::queue_picture(AVFrame *pFrame, double pts)
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return 0;
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}
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double VideoState::synchronize_video(AVFrame *src_frame, double pts)
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double VideoState::synchronize_video(const AVFrame &src_frame, double pts)
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{
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double frame_delay;
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@ -380,7 +388,7 @@ double VideoState::synchronize_video(AVFrame *src_frame, double pts)
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frame_delay = av_q2d(this->video_ctx->pkt_timebase);
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/* if we are repeating a frame, adjust clock accordingly */
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frame_delay += src_frame->repeat_pict * (frame_delay * 0.5);
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frame_delay += src_frame.repeat_pict * (frame_delay * 0.5);
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this->video_clock += frame_delay;
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return pts;
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@ -415,8 +423,8 @@ public:
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VideoState* self = mVideoState;
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AVPacket packetData;
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av_init_packet(&packetData);
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std::unique_ptr<AVPacket, AVPacketUnref> packet(&packetData, AVPacketUnref{});
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std::unique_ptr<AVFrame, VideoPicture::AVFrameDeleter> pFrame{av_frame_alloc()};
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std::unique_ptr<AVPacket, AVPacketUnref> packet(&packetData);
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std::unique_ptr<AVFrame, AVFrameFree> pFrame{av_frame_alloc()};
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while(self->videoq.get(packet.get(), self) >= 0)
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{
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@ -448,9 +456,9 @@ public:
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double pts = pFrame->best_effort_timestamp;
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pts *= av_q2d((*self->video_st)->time_base);
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pts = self->synchronize_video(pFrame.get(), pts);
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pts = self->synchronize_video(*pFrame, pts);
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if(self->queue_picture(pFrame.get(), pts) < 0)
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if(self->queue_picture(*pFrame, pts) < 0)
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break;
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}
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}
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@ -483,7 +491,7 @@ public:
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AVFormatContext *pFormatCtx = self->format_ctx;
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AVPacket packetData;
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av_init_packet(&packetData);
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std::unique_ptr<AVPacket, AVPacketUnref> packet(&packetData, AVPacketUnref{});
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std::unique_ptr<AVPacket, AVPacketUnref> packet(&packetData);
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try
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{
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4
extern/osg-ffmpeg-videoplayer/videostate.hpp
vendored
4
extern/osg-ffmpeg-videoplayer/videostate.hpp
vendored
@ -132,8 +132,8 @@ struct VideoState {
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void video_display(VideoPicture* vp);
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void video_refresh();
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int queue_picture(AVFrame *pFrame, double pts);
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double synchronize_video(AVFrame *src_frame, double pts);
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int queue_picture(const AVFrame &pFrame, double pts);
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double synchronize_video(const AVFrame &src_frame, double pts);
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double get_audio_clock();
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double get_video_clock();
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