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replaced == operator for string comparsion in npc check with boost algorithm to get case insensitive check.
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@ -1,7 +1,7 @@
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#include "referenceablecheck.hpp"
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#include "referenceablecheck.hpp"
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#include "../world/record.hpp"
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#include "../world/record.hpp"
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#include "../world/universalid.hpp"
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#include "../world/universalid.hpp"
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#include <iostream>
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#include <boost/algorithm/string.hpp>
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CSMTools::ReferenceableCheckStage::ReferenceableCheckStage(
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CSMTools::ReferenceableCheckStage::ReferenceableCheckStage(
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const CSMWorld::RefIdData& referenceable, const CSMWorld::IdCollection<ESM::Race >& races,
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const CSMWorld::RefIdData& referenceable, const CSMWorld::IdCollection<ESM::Race >& races,
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@ -651,7 +651,7 @@ void CSMTools::ReferenceableCheckStage::npcCheck(
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int gold(npc.mNpdt52.mGold);
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int gold(npc.mNpdt52.mGold);
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//Detect if player is present
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//Detect if player is present
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if (npc.mId == "player")
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if ( boost::algorithm::iequals(npc.mId, "player") )
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{
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{
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mPlayerPresent = true;
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mPlayerPresent = true;
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}
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}
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