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mirror of https://gitlab.com/OpenMW/openmw.git synced 2024-12-29 12:20:41 +00:00

Remove incorrect changelog entries

This commit is contained in:
Evil Eye 2021-10-03 21:39:43 +02:00
parent 1644430bc0
commit 686268b2f9

View File

@ -20,7 +20,6 @@
Bug #5508: Engine binary links to Qt without using it
Bug #5596: Effects in constant spells should not be merged
Bug #5621: Drained stats cannot be restored
Bug #5755: Active grid object paging - disappearing textures
Bug #5766: Active grid object paging - disappearing textures
Bug #5788: Texture editing parses the selected indexes wrongly
Bug #5801: A multi-effect spell with the intervention effects and recall always favors Almsivi intervention
@ -45,7 +44,6 @@
Bug #6174: Spellmaking and Enchanting sliders differences from vanilla
Bug #6184: Command and Calm and Demoralize and Frenzy and Rally magic effects inconsistencies with vanilla
Bug #6197: Infinite Casting Loop
Bug #6223: Some Constant Effect Bound Items inconsistencies
Bug #6273: Respawning NPCs rotation is inconsistent
Bug #6282: Laura craft doesn't follow the player character
Bug #6283: Avis Dorsey follows you after her death
@ -59,7 +57,6 @@
Feature #4297: Implement APPLIED_ONCE flag for magic effects
Feature #4414: Handle duration of EXTRA SPELL magic effect
Feature #4595: Unique object identifier
Feature #4737: Handle instance move from one cell to another
Feature #5198: Implement "Magic effect expired" event
Feature #5454: Clear active spells from actor when he disappears from scene
Feature #5489: MCP: Telekinesis fix for activators