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Fix quick key system regressions (bug #4662)
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parent
38758a9555
commit
674e33170b
@ -254,6 +254,8 @@ namespace MWGui
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MyGUI::Gui::getInstance().destroyWidget(mSelected->button->getChildAt(0));
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mSelected->type = Type_MagicItem;
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mSelected->id = item.getCellRef().getRefId();
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mSelected->name = item.getClass().getName(item);
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mSelected->button->setFrame("textures\\menu_icon_select_magic_magic.dds", MyGUI::IntCoord(2, 2, 40, 40));
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mSelected->button->setIcon(item);
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@ -271,20 +273,19 @@ namespace MWGui
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while (mSelected->button->getChildCount()) // Destroy number label
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MyGUI::Gui::getInstance().destroyWidget(mSelected->button->getChildAt(0));
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const MWWorld::ESMStore &esmStore = MWBase::Environment::get().getWorld()->getStore();
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const ESM::Spell* spell = esmStore.get<ESM::Spell>().find(spellId);
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mSelected->type = Type_Magic;
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mSelected->id = spellId;
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mSelected->name = spell->mName;
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mSelected->button->setItem(MWWorld::Ptr());
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mSelected->button->setUserString("ToolTipType", "Spell");
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mSelected->button->setUserString("Spell", spellId);
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const MWWorld::ESMStore &esmStore = MWBase::Environment::get().getWorld()->getStore();
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// use the icon of the first effect
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const ESM::Spell* spell = esmStore.get<ESM::Spell>().find(spellId);
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const ESM::MagicEffect* effect =
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esmStore.get<ESM::MagicEffect>().find(spell->mEffects.mList.front().mEffectID);
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const ESM::MagicEffect* effect = esmStore.get<ESM::MagicEffect>().find(spell->mEffects.mList.front().mEffectID);
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std::string path = effect->mIcon;
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int slashPos = path.rfind('\\');
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@ -423,9 +424,7 @@ namespace MWGui
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if (!spells.hasSpell(spellId))
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{
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const ESM::Spell* spell =
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MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(spellId);
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MWBase::Environment::get().getWindowManager()->messageBox("#{sQuickMenu5} " + spell->mName);
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MWBase::Environment::get().getWindowManager()->messageBox("#{sQuickMenu5} " + key->name);
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return;
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}
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@ -547,28 +546,26 @@ namespace MWGui
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return;
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mSelected = &mKey[i];
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mSelected->type = (QuickKeysMenu::QuickKeyType) it->mType;
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mSelected->id = it->mId;
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switch (mSelected->type)
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switch (it->mType)
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{
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case Type_Magic:
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if (MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().search(mSelected->id))
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onAssignMagic(mSelected->id);
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if (MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().search(it->mId))
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onAssignMagic(it->mId);
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break;
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case Type_Item:
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case Type_MagicItem:
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{
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// Find the item by id
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MWWorld::Ptr item = store.findReplacement(mSelected->id);
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MWWorld::Ptr item = store.findReplacement(it->mId);
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if (item.isEmpty())
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unassign(&mKey[i]);
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unassign(mSelected);
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else
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{
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if (mSelected->type == Type_Item)
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if (it->mType == Type_Item)
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onAssignItem(item);
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else if (mSelected->type == Type_MagicItem)
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else // if (it->mType == Type_MagicItem)
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onAssignMagicItem(item);
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}
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@ -576,7 +573,7 @@ namespace MWGui
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}
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case Type_Unassigned:
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case Type_HandToHand:
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unassign(&mKey[i]);
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unassign(mSelected);
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break;
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}
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