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Fix world transform calculation
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@ -221,6 +221,6 @@ Ogre::Matrix4 Node::getLocalTransform()
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Ogre::Matrix4 Node::getWorldTransform()
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{
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if(parent != NULL)
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return getLocalTransform() * parent->getWorldTransform();
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return parent->getWorldTransform() * getLocalTransform();
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return getLocalTransform();
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}
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