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Catch MyGUI exceptions in the FontLoader destructor
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@ -165,7 +165,14 @@ namespace Gui
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FontLoader::~FontLoader()
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{
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MyGUI::ResourceManager::getInstance().unregisterLoadXmlDelegate("Resource");
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try
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{
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MyGUI::ResourceManager::getInstance().unregisterLoadXmlDelegate("Resource");
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}
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catch(const MyGUI::Exception& e)
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{
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Log(Debug::Error) << "Error in the FontLoader destructor: " << e.what();
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}
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for (std::vector<MyGUI::ITexture*>::iterator it = mTextures.begin(); it != mTextures.end(); ++it)
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delete *it;
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