diff --git a/apps/openmw/mwrender/animation.cpp b/apps/openmw/mwrender/animation.cpp index 3300454231..f4b618866a 100644 --- a/apps/openmw/mwrender/animation.cpp +++ b/apps/openmw/mwrender/animation.cpp @@ -197,19 +197,41 @@ void Animation::applyAnimation(const Ogre::Animation *anim, float time, Ogre::Sk mEntityList.mSkelBase->getAllAnimationStates()->_notifyDirty(); } +static void updateBoneTree(const Ogre::SkeletonInstance *skelsrc, Ogre::Bone *bone) +{ + if(skelsrc->hasBone(bone->getName())) + { + Ogre::Bone *srcbone = skelsrc->getBone(bone->getName()); + if(!srcbone->getParent() || !bone->getParent()) + { + bone->setOrientation(srcbone->getOrientation()); + bone->setPosition(srcbone->getPosition()); + bone->setScale(srcbone->getScale()); + } + else + { + bone->_setDerivedOrientation(srcbone->_getDerivedOrientation()); + bone->_setDerivedPosition(srcbone->_getDerivedPosition()); + bone->setScale(Ogre::Vector3::UNIT_SCALE); + } + } + else + { + // No matching bone in the source. Make sure it stays properly offset + // from its parent. + bone->resetToInitialState(); + } + + Ogre::Node::ChildNodeIterator boneiter = bone->getChildIterator(); + while(boneiter.hasMoreElements()) + updateBoneTree(skelsrc, static_cast(boneiter.getNext())); +} + void Animation::updateSkeletonInstance(const Ogre::SkeletonInstance *skelsrc, Ogre::SkeletonInstance *skel) { - Ogre::Skeleton::BoneIterator boneiter = skel->getBoneIterator(); + Ogre::Skeleton::BoneIterator boneiter = skel->getRootBoneIterator(); while(boneiter.hasMoreElements()) - { - Ogre::Bone *bone = boneiter.getNext(); - if(!skelsrc->hasBone(bone->getName())) - continue; - Ogre::Bone *srcbone = skelsrc->getBone(bone->getName()); - bone->setOrientation(srcbone->getOrientation()); - bone->setPosition(srcbone->getPosition()); - bone->setScale(srcbone->getScale()); - } + updateBoneTree(skelsrc, boneiter.getNext()); }