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Remove unused code
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1906d96064
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@ -1157,8 +1157,6 @@ namespace MWRender
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if (!mLightListCallback)
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mLightListCallback = new SceneUtil::LightListCallback;
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mObjectRoot->addCullCallback(mLightListCallback);
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objectRootReset();
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}
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osg::Group* Animation::getObjectRoot()
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@ -310,8 +310,6 @@ protected:
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*/
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void setObjectRoot(const std::string &model, bool forceskeleton, bool baseonly, bool isCreature);
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virtual void objectRootReset() {}
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/** Adds the keyframe controllers in the specified model as a new animation source. Note that the .nif
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* file extension will be replaced with .kf.
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* @note Later added animation sources have the highest priority when it comes to finding a particular animation.
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