mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-04-16 08:42:23 +00:00
Fix reorder warning
This commit is contained in:
parent
c36d250044
commit
60fba7acd8
@ -196,8 +196,6 @@ class CharacterController : public MWRender::Animation::TextKeyListener
|
|||||||
float mSecondsOfSwimming;
|
float mSecondsOfSwimming;
|
||||||
float mSecondsOfRunning;
|
float mSecondsOfRunning;
|
||||||
|
|
||||||
float mTimeUntilWake;
|
|
||||||
|
|
||||||
MWWorld::ConstPtr mHeadTrackTarget;
|
MWWorld::ConstPtr mHeadTrackTarget;
|
||||||
|
|
||||||
float mTurnAnimationThreshold; // how long to continue playing turning animation after actor stopped turning
|
float mTurnAnimationThreshold; // how long to continue playing turning animation after actor stopped turning
|
||||||
@ -206,6 +204,8 @@ class CharacterController : public MWRender::Animation::TextKeyListener
|
|||||||
|
|
||||||
bool mAttackingOrSpell;
|
bool mAttackingOrSpell;
|
||||||
|
|
||||||
|
float mTimeUntilWake;
|
||||||
|
|
||||||
void setAttackTypeBasedOnMovement();
|
void setAttackTypeBasedOnMovement();
|
||||||
|
|
||||||
void refreshCurrentAnims(CharacterState idle, CharacterState movement, JumpingState jump, bool force=false);
|
void refreshCurrentAnims(CharacterState idle, CharacterState movement, JumpingState jump, bool force=false);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user