mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-25 06:35:30 +00:00
Performance improvements for loading Info records.
- The order of info records with the same topic are maintained in Collection::mRecords - The index lookup data structure are not ordered. The topic string is hashed. The infos for the topic are simply placed in a vector. - The index values for appending or inserting a record takes prev/next values (if exist) - FIXME: prev/next values are not adjusted for adding or removing records - FIXME: undo after reordering does not reset the modified flag (copied the changes from commit SHA-1: 06f9922822bf5a076894bce44bde37234d7ccee1)
This commit is contained in:
parent
66bda84240
commit
5fffcab94f
@ -536,6 +536,7 @@ endif (CMAKE_CXX_COMPILER_ID STREQUAL GNU OR CMAKE_CXX_COMPILER_ID STREQUAL Clan
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add_subdirectory (extern/osg-ffmpeg-videoplayer)
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add_subdirectory (extern/oics)
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add_subdirectory (extern/Base64)
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add_subdirectory (extern/murmurhash)
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if (BUILD_OPENCS)
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add_subdirectory (extern/osgQt)
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endif()
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@ -226,6 +226,7 @@ target_link_libraries(openmw-cs
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${OSGTEXT_LIBRARIES}
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${OSG_LIBRARIES}
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${EXTERN_OSGQT_LIBRARY}
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${MURMURHASH_LIBRARIES}
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${Boost_SYSTEM_LIBRARY}
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${Boost_FILESYSTEM_LIBRARY}
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${Boost_PROGRAM_OPTIONS_LIBRARY}
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@ -95,8 +95,6 @@ namespace CSMWorld
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protected:
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const std::map<std::string, int>& getIdMap() const;
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const std::vector<std::unique_ptr<Record<ESXRecordT> > >& getRecords() const;
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bool reorderRowsImp (int baseIndex, const std::vector<int>& newOrder);
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@ -205,12 +203,6 @@ namespace CSMWorld
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NestableColumn *getNestableColumn (int column) const;
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};
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template<typename ESXRecordT, typename IdAccessorT>
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const std::map<std::string, int>& Collection<ESXRecordT, IdAccessorT>::getIdMap() const
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{
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return mIndex;
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}
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template<typename ESXRecordT, typename IdAccessorT>
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const std::vector<std::unique_ptr<Record<ESXRecordT> > >& Collection<ESXRecordT, IdAccessorT>::getRecords() const
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{
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@ -8,6 +8,11 @@ CSMWorld::CollectionBase::CollectionBase() {}
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CSMWorld::CollectionBase::~CollectionBase() {}
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int CSMWorld::CollectionBase::getInsertIndex (const std::string& id, UniversalId::Type type, RecordBase *record) const
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{
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return getAppendIndex(id, type);
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}
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int CSMWorld::CollectionBase::searchColumnIndex (Columns::ColumnId id) const
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{
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int columns = getColumns();
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@ -100,6 +100,12 @@ namespace CSMWorld
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///
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/// \return Success?
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virtual int getInsertIndex (const std::string& id,
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UniversalId::Type type = UniversalId::Type_None,
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RecordBase *record = nullptr) const;
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///< Works like getAppendIndex unless an overloaded method uses the record pointer
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/// to get additional info about the record that results in an alternative index.
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int searchColumnIndex (Columns::ColumnId id) const;
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///< Return index of column with the given \a id. If no such column exists, -1 is returned.
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@ -235,7 +235,13 @@ void CSMWorld::IdTable::setRecord (const std::string& id,
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if (index==-1)
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{
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int index2 = mIdCollection->getAppendIndex (id, type);
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// For info records, appendRecord may use a different index than the one returned by
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// getAppendIndex (because of prev/next links). This can result in the display not
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// updating correctly after an undo
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//
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// Use an alternative method to get the correct index. For non-Info records the
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// record pointer is ignored and internally calls getAppendIndex.
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int index2 = mIdCollection->getInsertIndex (id, type, record.get());
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beginInsertRows (QModelIndex(), index2, index2);
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@ -8,6 +8,67 @@
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#include <components/misc/stringops.hpp>
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namespace CSMWorld
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{
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template<>
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void Collection<Info, IdAccessor<Info> >::removeRows (int index, int count)
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{
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mRecords.erase(mRecords.begin()+index, mRecords.begin()+index+count);
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// index map is updated in InfoCollection::removeRows()
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}
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template<>
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void Collection<Info, IdAccessor<Info> >::insertRecord (std::unique_ptr<RecordBase> record,
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int index, UniversalId::Type type)
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{
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int size = static_cast<int>(mRecords.size());
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if (index < 0 || index > size)
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throw std::runtime_error("index out of range");
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std::unique_ptr<Record<Info> > record2(static_cast<Record<Info>*>(record.release()));
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if (index == size)
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mRecords.push_back(std::move(record2));
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else
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mRecords.insert(mRecords.begin()+index, std::move(record2));
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// index map is updated in InfoCollection::insertRecord()
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}
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template<>
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bool Collection<Info, IdAccessor<Info> >::reorderRowsImp (int baseIndex,
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const std::vector<int>& newOrder)
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{
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if (!newOrder.empty())
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{
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int size = static_cast<int>(newOrder.size());
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// check that all indices are present
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std::vector<int> test(newOrder);
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std::sort(test.begin(), test.end());
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if (*test.begin() != 0 || *--test.end() != size-1)
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return false;
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// reorder records
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std::vector<std::unique_ptr<Record<Info> > > buffer(size);
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// FIXME: BUG: undo does not remove modified flag
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for (int i = 0; i < size; ++i)
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{
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buffer[newOrder[i]] = std::move(mRecords[baseIndex+i]);
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buffer[newOrder[i]]->setModified(buffer[newOrder[i]]->get());
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}
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std::move(buffer.begin(), buffer.end(), mRecords.begin()+baseIndex);
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// index map is updated in InfoCollection::reorderRows()
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}
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return true;
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}
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}
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void CSMWorld::InfoCollection::load (const Info& record, bool base)
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{
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int index = searchId (record.mId);
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@ -19,29 +80,7 @@ void CSMWorld::InfoCollection::load (const Info& record, bool base)
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record2->mState = base ? RecordBase::State_BaseOnly : RecordBase::State_ModifiedOnly;
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(base ? record2->mBase : record2->mModified) = record;
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std::string topic = Misc::StringUtils::lowerCase (record2->get().mTopicId);
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if (!record2->get().mPrev.empty())
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{
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index = getInfoIndex (record2->get().mPrev, topic); // WARN: index repurposed
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if (index!=-1)
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++index;
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}
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if (index==-1 && !record2->get().mNext.empty())
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{
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index = getInfoIndex (record2->get().mNext, topic);
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}
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if (index==-1)
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{
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Range range = getTopicRange (topic);
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index = std::distance (getRecords().begin(), range.second);
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}
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insertRecord (std::move(record2), index);
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appendRecord(std::move(record2));
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}
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else
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{
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@ -59,30 +98,74 @@ void CSMWorld::InfoCollection::load (const Info& record, bool base)
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int CSMWorld::InfoCollection::getInfoIndex (const std::string& id, const std::string& topic) const
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{
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std::string fullId = Misc::StringUtils::lowerCase (topic) + "#" + id;
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// find the topic first
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std::map<StringHash, std::vector<std::pair<std::string, int> > >::const_iterator iter
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= mInfoIndex.find(StringHash(std::make_shared<std::string>(Misc::StringUtils::lowerCase(topic))));
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std::pair<RecordConstIterator, RecordConstIterator> range = getTopicRange (topic);
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if (iter == mInfoIndex.end())
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return -1;
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for (; range.first!=range.second; ++range.first)
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if (Misc::StringUtils::ciEqual((*range.first).get()->get().mId, fullId))
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return std::distance (getRecords().begin(), range.first);
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// brute force loop
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for (std::vector<std::pair<std::string, int> >::const_iterator it = iter->second.begin();
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it != iter->second.end(); ++it)
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{
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if (Misc::StringUtils::ciEqual(it->first, id))
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return it->second;
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}
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return -1;
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}
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int CSMWorld::InfoCollection::getAppendIndex (const std::string& id, UniversalId::Type type) const
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// Calling insertRecord() using index from getInsertIndex() needs to take into account of
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// prev/next records; an example is deleting a record then undo
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int CSMWorld::InfoCollection::getInsertIndex (const std::string& id,
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UniversalId::Type type, RecordBase *record) const
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{
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std::string::size_type separator = id.find_last_of ('#');
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if (record == nullptr)
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{
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std::string::size_type separator = id.find_last_of('#');
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if (separator==std::string::npos)
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throw std::runtime_error ("invalid info ID: " + id);
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if (separator == std::string::npos)
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throw std::runtime_error("invalid info ID: " + id);
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std::pair<RecordConstIterator, RecordConstIterator> range = getTopicRange (id.substr (0, separator));
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std::pair<RecordConstIterator, RecordConstIterator> range = getTopicRange(id.substr(0, separator));
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if (range.first==range.second)
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return Collection<Info, IdAccessor<Info> >::getAppendIndex (id, type);
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if (range.first == range.second)
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return Collection<Info, IdAccessor<Info> >::getAppendIndex(id, type);
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return std::distance (getRecords().begin(), range.second);
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return std::distance(getRecords().begin(), range.second);
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}
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int index = -1;
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const Info& info = static_cast<Record<Info>*>(record)->get();
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std::string topic = info.mTopicId;
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// if the record has a prev, find its index value
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if (!info.mPrev.empty())
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{
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index = getInfoIndex(info.mPrev, topic);
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if (index != -1)
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++index; // if prev exists, set current index to one above prev
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}
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// if prev doesn't exist or not found and the record has a next, find its index value
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if (index == -1 && !info.mNext.empty())
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{
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// if next exists, use its index as the current index
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index = getInfoIndex(info.mNext, topic);
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}
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// if next doesn't exist or not found (i.e. neither exist yet) then start a new one
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if (index == -1)
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{
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Range range = getTopicRange(topic); // getTopicRange converts topic to lower case first
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index = std::distance(getRecords().begin(), range.second);
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}
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return index;
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}
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bool CSMWorld::InfoCollection::reorderRows (int baseIndex, const std::vector<int>& newOrder)
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@ -99,7 +182,23 @@ bool CSMWorld::InfoCollection::reorderRows (int baseIndex, const std::vector<int
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return false;
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// reorder
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return reorderRowsImp (baseIndex, newOrder);
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if (!Collection<Info, IdAccessor<Info> >::reorderRowsImp(baseIndex, newOrder))
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return false;
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// adjust index
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int size = static_cast<int>(newOrder.size());
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for (std::map<StringHash, std::vector<std::pair<std::string, int> > >::iterator iter
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= mInfoIndex.begin(); iter != mInfoIndex.end(); ++iter)
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{
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for (std::vector<std::pair<std::string, int> >::iterator it = iter->second.begin();
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it != iter->second.end(); ++it)
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{
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if (it->second >= baseIndex && it->second < baseIndex+size)
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it->second = newOrder.at(it->second-baseIndex)+baseIndex;
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}
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}
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return true;
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}
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void CSMWorld::InfoCollection::load (ESM::ESMReader& reader, bool base, const ESM::Dialogue& dialogue)
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@ -142,74 +241,54 @@ void CSMWorld::InfoCollection::load (ESM::ESMReader& reader, bool base, const ES
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CSMWorld::InfoCollection::Range CSMWorld::InfoCollection::getTopicRange (const std::string& topic)
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const
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{
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std::string topic2 = Misc::StringUtils::lowerCase (topic);
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std::string lowerTopic = Misc::StringUtils::lowerCase (topic);
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std::map<std::string, int>::const_iterator iter = getIdMap().lower_bound (topic2);
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// find the topic
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std::map<StringHash, std::vector<std::pair<std::string, int> > >::const_iterator iter
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= mInfoIndex.find(StringHash(std::make_shared<std::string>(lowerTopic)));
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// Skip invalid records: The beginning of a topic string could be identical to another topic
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// string.
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for (; iter!=getIdMap().end(); ++iter)
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{
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std::string testTopicId =
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Misc::StringUtils::lowerCase (getRecord (iter->second).get().mTopicId);
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if (testTopicId==topic2)
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break;
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std::size_t size = topic2.size();
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if (testTopicId.size()<size || testTopicId.substr (0, size)!=topic2)
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return Range (getRecords().end(), getRecords().end());
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}
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if (iter==getIdMap().end())
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if (iter == mInfoIndex.end())
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return Range (getRecords().end(), getRecords().end());
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RecordConstIterator begin = getRecords().begin()+iter->second;
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while (begin != getRecords().begin())
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// topic found, find the starting index
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int low = INT_MAX;
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for (std::vector<std::pair<std::string, int> >::const_iterator it = iter->second.begin();
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it != iter->second.end(); ++it)
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{
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if (!Misc::StringUtils::ciEqual((*begin)->get().mTopicId, topic2))
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{
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// we've gone one too far, go back
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++begin;
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break;
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}
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--begin;
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low = std::min(low, it->second);
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}
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// Find end
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RecordConstIterator end = begin;
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RecordConstIterator begin = getRecords().begin() + low;
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for (; end!=getRecords().end(); ++end)
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if (!Misc::StringUtils::ciEqual((*end)->get().mTopicId, topic2))
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break;
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// Find end (one past the range)
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RecordConstIterator end = begin + iter->second.size();
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if (end != getRecords().end())
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++end;
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return Range (begin, end);
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}
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void CSMWorld::InfoCollection::removeDialogueInfos(const std::string& dialogueId)
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{
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std::string id = Misc::StringUtils::lowerCase(dialogueId);
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std::vector<int> erasedRecords;
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std::map<std::string, int>::const_iterator current = getIdMap().lower_bound(id);
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std::map<std::string, int>::const_iterator end = getIdMap().end();
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for (; current != end; ++current)
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Range range = getTopicRange(dialogueId); // getTopicRange converts dialogueId to lower case first
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for (; range.first != range.second; ++range.first)
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{
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const Record<Info>& record = getRecord(current->second);
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const Record<Info>& record = **range.first;
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if (Misc::StringUtils::ciEqual(dialogueId, record.get().mTopicId))
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{
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if (record.mState == RecordBase::State_ModifiedOnly)
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{
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erasedRecords.push_back(current->second);
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erasedRecords.push_back(range.first - getRecords().begin());
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}
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else
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{
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std::unique_ptr<Record<Info> > record2(new Record<Info>(record));
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record2->mState = RecordBase::State_Deleted;
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setRecord(current->second, std::move(record2));
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setRecord(range.first - getRecords().begin(), std::move(record2));
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}
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}
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else
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@ -224,3 +303,105 @@ void CSMWorld::InfoCollection::removeDialogueInfos(const std::string& dialogueId
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erasedRecords.pop_back();
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}
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}
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// FIXME: removing a record should adjust prev/next and mark those records as modified
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// accordingly (also consider undo)
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void CSMWorld::InfoCollection::removeRows (int index, int count)
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{
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Collection<Info, IdAccessor<Info> >::removeRows(index, count); // erase records only
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for (std::map<StringHash, std::vector<std::pair<std::string, int> > >::iterator iter
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= mInfoIndex.begin(); iter != mInfoIndex.end();)
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{
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for (std::vector<std::pair<std::string, int> >::iterator it = iter->second.begin();
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it != iter->second.end();)
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{
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if (it->second >= index)
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{
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if (it->second >= index+count)
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{
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it->second -= count;
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++it;
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}
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else
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iter->second.erase(it);
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}
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else
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++it;
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}
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// check for an empty vector
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if (iter->second.empty())
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mInfoIndex.erase(iter++);
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else
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++iter;
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}
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}
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void CSMWorld::InfoCollection::appendBlankRecord (const std::string& id, UniversalId::Type type)
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{
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std::unique_ptr<Record<Info> > record2(new Record<Info>);
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record2->mState = Record<Info>::State_ModifiedOnly;
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record2->mModified.blank();
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record2->get().mId = id;
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insertRecord(std::move(record2), getInsertIndex(id, type, nullptr), type); // call InfoCollection::insertRecord()
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}
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int CSMWorld::InfoCollection::searchId (const std::string& id) const
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{
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std::string::size_type separator = id.find_last_of('#');
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if (separator == std::string::npos)
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throw std::runtime_error("invalid info ID: " + id);
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return getInfoIndex(id.substr(separator+1), id.substr(0, separator));
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}
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void CSMWorld::InfoCollection::appendRecord (std::unique_ptr<RecordBase> record, UniversalId::Type type)
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{
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int index = getInsertIndex(static_cast<Record<Info>*>(record.get())->get().mId, type, record.get());
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|
||||
insertRecord(std::move(record), index, type);
|
||||
}
|
||||
|
||||
void CSMWorld::InfoCollection::insertRecord (std::unique_ptr<RecordBase> record, int index,
|
||||
UniversalId::Type type)
|
||||
{
|
||||
int size = static_cast<int>(getRecords().size());
|
||||
|
||||
std::string id = static_cast<Record<Info>*>(record.get())->get().mId;
|
||||
std::string::size_type separator = id.find_last_of('#');
|
||||
|
||||
if (separator == std::string::npos)
|
||||
throw std::runtime_error("invalid info ID: " + id);
|
||||
|
||||
Collection<Info, IdAccessor<Info> >::insertRecord(std::move(record), index, type); // add records only
|
||||
|
||||
// adjust index
|
||||
if (index < size-1)
|
||||
{
|
||||
for (std::map<StringHash, std::vector<std::pair<std::string, int> > >::iterator iter
|
||||
= mInfoIndex.begin(); iter != mInfoIndex.end(); ++iter)
|
||||
{
|
||||
for (std::vector<std::pair<std::string, int> >::iterator it = iter->second.begin();
|
||||
it != iter->second.end(); ++it)
|
||||
{
|
||||
if (it->second >= index)
|
||||
++(it->second);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// get iterator for existing topic or a new topic
|
||||
std::string lowerId = Misc::StringUtils::lowerCase(id);
|
||||
std::pair<std::map<StringHash, std::vector<std::pair<std::string, int> > >::iterator, bool> res
|
||||
= mInfoIndex.insert(
|
||||
std::make_pair(StringHash(std::make_shared<std::string>(lowerId.substr(0, separator))),
|
||||
std::vector<std::pair<std::string, int> >())); // empty vector
|
||||
|
||||
// insert info and index
|
||||
res.first->second.push_back(std::make_pair(lowerId.substr(separator+1), index));
|
||||
}
|
||||
|
@ -1,6 +1,8 @@
|
||||
#ifndef CSM_WOLRD_INFOCOLLECTION_H
|
||||
#define CSM_WOLRD_INFOCOLLECTION_H
|
||||
|
||||
#include <extern/murmurhash/MurmurHash2.h>
|
||||
|
||||
#include "collection.hpp"
|
||||
#include "info.hpp"
|
||||
|
||||
@ -11,6 +13,48 @@ namespace ESM
|
||||
|
||||
namespace CSMWorld
|
||||
{
|
||||
struct StringHash
|
||||
{
|
||||
uint64_t mHash;
|
||||
std::shared_ptr<std::string> mString;
|
||||
|
||||
StringHash (std::shared_ptr<std::string> str) : mString(str)
|
||||
{
|
||||
mHash = MurmurHash64A(str->c_str(), str->size(), /*seed*/1);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
namespace std
|
||||
{
|
||||
template<> struct less<CSMWorld::StringHash>
|
||||
{
|
||||
bool operator() (const CSMWorld::StringHash& lhs, const CSMWorld::StringHash& rhs) const
|
||||
{
|
||||
if (lhs.mHash < rhs.mHash)
|
||||
return true;
|
||||
|
||||
if (lhs.mHash > rhs.mHash)
|
||||
return false;
|
||||
|
||||
return *lhs.mString < *rhs.mString;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
namespace CSMWorld
|
||||
{
|
||||
template<>
|
||||
void Collection<Info, IdAccessor<Info> >::removeRows (int index, int count);
|
||||
|
||||
template<>
|
||||
void Collection<Info, IdAccessor<Info> >::insertRecord (std::unique_ptr<RecordBase> record,
|
||||
int index, UniversalId::Type type);
|
||||
|
||||
template<>
|
||||
bool Collection<Info, IdAccessor<Info> >::reorderRowsImp (int baseIndex,
|
||||
const std::vector<int>& newOrder);
|
||||
|
||||
class InfoCollection : public Collection<Info, IdAccessor<Info> >
|
||||
{
|
||||
public:
|
||||
@ -20,18 +64,32 @@ namespace CSMWorld
|
||||
|
||||
private:
|
||||
|
||||
// The general strategy is to keep the records in Collection kept in order (within
|
||||
// a topic group) while the index lookup maps are not ordered. It is assumed that
|
||||
// each topic has a small number of infos, which allows the use of vectors for
|
||||
// iterating through them without too much penalty.
|
||||
//
|
||||
// NOTE: hashed topic string as well as id string are stored in lower case.
|
||||
std::map<StringHash, std::vector<std::pair<std::string, int> > > mInfoIndex;
|
||||
|
||||
void load (const Info& record, bool base);
|
||||
|
||||
int getInfoIndex (const std::string& id, const std::string& topic) const;
|
||||
///< Return index for record \a id or -1 (if not present; deleted records are considered)
|
||||
///
|
||||
/// \param id info ID without topic prefix
|
||||
//
|
||||
/// \attention id and topic are assumed to be in lower case
|
||||
|
||||
public:
|
||||
|
||||
int getAppendIndex (const std::string& id,
|
||||
UniversalId::Type type = UniversalId::Type_None) const override;
|
||||
int getInsertIndex (const std::string& id,
|
||||
UniversalId::Type type = UniversalId::Type_None,
|
||||
RecordBase *record = nullptr) const override;
|
||||
///< \param type Will be ignored, unless the collection supports multiple record types
|
||||
///
|
||||
/// Works like getAppendIndex unless an overloaded method uses the record pointer
|
||||
/// to get additional info about the record that results in an alternative index.
|
||||
|
||||
bool reorderRows (int baseIndex, const std::vector<int>& newOrder) override;
|
||||
///< Reorder the rows [baseIndex, baseIndex+newOrder.size()) according to the indices
|
||||
@ -46,6 +104,20 @@ namespace CSMWorld
|
||||
/// the given topic.
|
||||
|
||||
void removeDialogueInfos(const std::string& dialogueId);
|
||||
|
||||
void removeRows (int index, int count);
|
||||
|
||||
void appendBlankRecord (const std::string& id,
|
||||
UniversalId::Type type = UniversalId::Type_None);
|
||||
|
||||
int searchId (const std::string& id) const;
|
||||
|
||||
void appendRecord (std::unique_ptr<RecordBase> record,
|
||||
UniversalId::Type type = UniversalId::Type_None);
|
||||
|
||||
void insertRecord (std::unique_ptr<RecordBase> record,
|
||||
int index,
|
||||
UniversalId::Type type = UniversalId::Type_None);
|
||||
};
|
||||
}
|
||||
|
||||
|
17
extern/murmurhash/CMakeLists.txt
vendored
Normal file
17
extern/murmurhash/CMakeLists.txt
vendored
Normal file
@ -0,0 +1,17 @@
|
||||
cmake_minimum_required(VERSION 2.8)
|
||||
|
||||
# This is NOT intended as a stand-alone build system! Instead, you should include this from the main CMakeLists of your project.
|
||||
|
||||
set(MURMURHASH_LIBRARY "murmurhash")
|
||||
|
||||
# Sources
|
||||
set(SOURCE_FILES
|
||||
MurmurHash2.cpp
|
||||
)
|
||||
|
||||
add_library(${MURMURHASH_LIBRARY} STATIC ${SOURCE_FILES})
|
||||
|
||||
set(MURMURHASH_LIBRARIES ${MURMURHASH_LIBRARY})
|
||||
|
||||
link_directories(${CMAKE_CURRENT_BINARY_DIR})
|
||||
set(MURMURHASH_LIBRARIES ${MURMURHASH_LIBRARIES} PARENT_SCOPE)
|
522
extern/murmurhash/MurmurHash2.cpp
vendored
Normal file
522
extern/murmurhash/MurmurHash2.cpp
vendored
Normal file
@ -0,0 +1,522 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// MurmurHash2 was written by Austin Appleby, and is placed in the public
|
||||
// domain. The author hereby disclaims copyright to this source code.
|
||||
|
||||
// Note - This code makes a few assumptions about how your machine behaves -
|
||||
|
||||
// 1. We can read a 4-byte value from any address without crashing
|
||||
// 2. sizeof(int) == 4
|
||||
|
||||
// And it has a few limitations -
|
||||
|
||||
// 1. It will not work incrementally.
|
||||
// 2. It will not produce the same results on little-endian and big-endian
|
||||
// machines.
|
||||
|
||||
#include "MurmurHash2.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Platform-specific functions and macros
|
||||
|
||||
// Microsoft Visual Studio
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
|
||||
#define BIG_CONSTANT(x) (x)
|
||||
|
||||
// Other compilers
|
||||
|
||||
#else // defined(_MSC_VER)
|
||||
|
||||
#define BIG_CONSTANT(x) (x##LLU)
|
||||
|
||||
#endif // !defined(_MSC_VER)
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
uint32_t MurmurHash2 ( const void * key, int len, uint32_t seed )
|
||||
{
|
||||
// 'm' and 'r' are mixing constants generated offline.
|
||||
// They're not really 'magic', they just happen to work well.
|
||||
|
||||
const uint32_t m = 0x5bd1e995;
|
||||
const int r = 24;
|
||||
|
||||
// Initialize the hash to a 'random' value
|
||||
|
||||
uint32_t h = seed ^ len;
|
||||
|
||||
// Mix 4 bytes at a time into the hash
|
||||
|
||||
const unsigned char * data = (const unsigned char *)key;
|
||||
|
||||
while(len >= 4)
|
||||
{
|
||||
uint32_t k = *(uint32_t*)data;
|
||||
|
||||
k *= m;
|
||||
k ^= k >> r;
|
||||
k *= m;
|
||||
|
||||
h *= m;
|
||||
h ^= k;
|
||||
|
||||
data += 4;
|
||||
len -= 4;
|
||||
}
|
||||
|
||||
// Handle the last few bytes of the input array
|
||||
|
||||
switch(len)
|
||||
{
|
||||
case 3: h ^= data[2] << 16;
|
||||
case 2: h ^= data[1] << 8;
|
||||
case 1: h ^= data[0];
|
||||
h *= m;
|
||||
};
|
||||
|
||||
// Do a few final mixes of the hash to ensure the last few
|
||||
// bytes are well-incorporated.
|
||||
|
||||
h ^= h >> 13;
|
||||
h *= m;
|
||||
h ^= h >> 15;
|
||||
|
||||
return h;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// MurmurHash2, 64-bit versions, by Austin Appleby
|
||||
|
||||
// The same caveats as 32-bit MurmurHash2 apply here - beware of alignment
|
||||
// and endian-ness issues if used across multiple platforms.
|
||||
|
||||
// 64-bit hash for 64-bit platforms
|
||||
|
||||
uint64_t MurmurHash64A ( const void * key, int len, uint64_t seed )
|
||||
{
|
||||
const uint64_t m = BIG_CONSTANT(0xc6a4a7935bd1e995);
|
||||
const int r = 47;
|
||||
|
||||
uint64_t h = seed ^ (len * m);
|
||||
|
||||
const uint64_t * data = (const uint64_t *)key;
|
||||
const uint64_t * end = data + (len/8);
|
||||
|
||||
while(data != end)
|
||||
{
|
||||
uint64_t k = *data++;
|
||||
|
||||
k *= m;
|
||||
k ^= k >> r;
|
||||
k *= m;
|
||||
|
||||
h ^= k;
|
||||
h *= m;
|
||||
}
|
||||
|
||||
const unsigned char * data2 = (const unsigned char*)data;
|
||||
|
||||
switch(len & 7)
|
||||
{
|
||||
case 7: h ^= uint64_t(data2[6]) << 48;
|
||||
case 6: h ^= uint64_t(data2[5]) << 40;
|
||||
case 5: h ^= uint64_t(data2[4]) << 32;
|
||||
case 4: h ^= uint64_t(data2[3]) << 24;
|
||||
case 3: h ^= uint64_t(data2[2]) << 16;
|
||||
case 2: h ^= uint64_t(data2[1]) << 8;
|
||||
case 1: h ^= uint64_t(data2[0]);
|
||||
h *= m;
|
||||
};
|
||||
|
||||
h ^= h >> r;
|
||||
h *= m;
|
||||
h ^= h >> r;
|
||||
|
||||
return h;
|
||||
}
|
||||
|
||||
|
||||
// 64-bit hash for 32-bit platforms
|
||||
|
||||
uint64_t MurmurHash64B ( const void * key, int len, uint64_t seed )
|
||||
{
|
||||
const uint32_t m = 0x5bd1e995;
|
||||
const int r = 24;
|
||||
|
||||
uint32_t h1 = uint32_t(seed) ^ len;
|
||||
uint32_t h2 = uint32_t(seed >> 32);
|
||||
|
||||
const uint32_t * data = (const uint32_t *)key;
|
||||
|
||||
while(len >= 8)
|
||||
{
|
||||
uint32_t k1 = *data++;
|
||||
k1 *= m; k1 ^= k1 >> r; k1 *= m;
|
||||
h1 *= m; h1 ^= k1;
|
||||
len -= 4;
|
||||
|
||||
uint32_t k2 = *data++;
|
||||
k2 *= m; k2 ^= k2 >> r; k2 *= m;
|
||||
h2 *= m; h2 ^= k2;
|
||||
len -= 4;
|
||||
}
|
||||
|
||||
if(len >= 4)
|
||||
{
|
||||
uint32_t k1 = *data++;
|
||||
k1 *= m; k1 ^= k1 >> r; k1 *= m;
|
||||
h1 *= m; h1 ^= k1;
|
||||
len -= 4;
|
||||
}
|
||||
|
||||
switch(len)
|
||||
{
|
||||
case 3: h2 ^= ((unsigned char*)data)[2] << 16;
|
||||
case 2: h2 ^= ((unsigned char*)data)[1] << 8;
|
||||
case 1: h2 ^= ((unsigned char*)data)[0];
|
||||
h2 *= m;
|
||||
};
|
||||
|
||||
h1 ^= h2 >> 18; h1 *= m;
|
||||
h2 ^= h1 >> 22; h2 *= m;
|
||||
h1 ^= h2 >> 17; h1 *= m;
|
||||
h2 ^= h1 >> 19; h2 *= m;
|
||||
|
||||
uint64_t h = h1;
|
||||
|
||||
h = (h << 32) | h2;
|
||||
|
||||
return h;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// MurmurHash2A, by Austin Appleby
|
||||
|
||||
// This is a variant of MurmurHash2 modified to use the Merkle-Damgard
|
||||
// construction. Bulk speed should be identical to Murmur2, small-key speed
|
||||
// will be 10%-20% slower due to the added overhead at the end of the hash.
|
||||
|
||||
// This variant fixes a minor issue where null keys were more likely to
|
||||
// collide with each other than expected, and also makes the function
|
||||
// more amenable to incremental implementations.
|
||||
|
||||
#define mmix(h,k) { k *= m; k ^= k >> r; k *= m; h *= m; h ^= k; }
|
||||
|
||||
uint32_t MurmurHash2A ( const void * key, int len, uint32_t seed )
|
||||
{
|
||||
const uint32_t m = 0x5bd1e995;
|
||||
const int r = 24;
|
||||
uint32_t l = len;
|
||||
|
||||
const unsigned char * data = (const unsigned char *)key;
|
||||
|
||||
uint32_t h = seed;
|
||||
|
||||
while(len >= 4)
|
||||
{
|
||||
uint32_t k = *(uint32_t*)data;
|
||||
|
||||
mmix(h,k);
|
||||
|
||||
data += 4;
|
||||
len -= 4;
|
||||
}
|
||||
|
||||
uint32_t t = 0;
|
||||
|
||||
switch(len)
|
||||
{
|
||||
case 3: t ^= data[2] << 16;
|
||||
case 2: t ^= data[1] << 8;
|
||||
case 1: t ^= data[0];
|
||||
};
|
||||
|
||||
mmix(h,t);
|
||||
mmix(h,l);
|
||||
|
||||
h ^= h >> 13;
|
||||
h *= m;
|
||||
h ^= h >> 15;
|
||||
|
||||
return h;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// CMurmurHash2A, by Austin Appleby
|
||||
|
||||
// This is a sample implementation of MurmurHash2A designed to work
|
||||
// incrementally.
|
||||
|
||||
// Usage -
|
||||
|
||||
// CMurmurHash2A hasher
|
||||
// hasher.Begin(seed);
|
||||
// hasher.Add(data1,size1);
|
||||
// hasher.Add(data2,size2);
|
||||
// ...
|
||||
// hasher.Add(dataN,sizeN);
|
||||
// uint32_t hash = hasher.End()
|
||||
|
||||
class CMurmurHash2A
|
||||
{
|
||||
public:
|
||||
|
||||
void Begin ( uint32_t seed = 0 )
|
||||
{
|
||||
m_hash = seed;
|
||||
m_tail = 0;
|
||||
m_count = 0;
|
||||
m_size = 0;
|
||||
}
|
||||
|
||||
void Add ( const unsigned char * data, int len )
|
||||
{
|
||||
m_size += len;
|
||||
|
||||
MixTail(data,len);
|
||||
|
||||
while(len >= 4)
|
||||
{
|
||||
uint32_t k = *(uint32_t*)data;
|
||||
|
||||
mmix(m_hash,k);
|
||||
|
||||
data += 4;
|
||||
len -= 4;
|
||||
}
|
||||
|
||||
MixTail(data,len);
|
||||
}
|
||||
|
||||
uint32_t End ( void )
|
||||
{
|
||||
mmix(m_hash,m_tail);
|
||||
mmix(m_hash,m_size);
|
||||
|
||||
m_hash ^= m_hash >> 13;
|
||||
m_hash *= m;
|
||||
m_hash ^= m_hash >> 15;
|
||||
|
||||
return m_hash;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
static const uint32_t m = 0x5bd1e995;
|
||||
static const int r = 24;
|
||||
|
||||
void MixTail ( const unsigned char * & data, int & len )
|
||||
{
|
||||
while( len && ((len<4) || m_count) )
|
||||
{
|
||||
m_tail |= (*data++) << (m_count * 8);
|
||||
|
||||
m_count++;
|
||||
len--;
|
||||
|
||||
if(m_count == 4)
|
||||
{
|
||||
mmix(m_hash,m_tail);
|
||||
m_tail = 0;
|
||||
m_count = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t m_hash;
|
||||
uint32_t m_tail;
|
||||
uint32_t m_count;
|
||||
uint32_t m_size;
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// MurmurHashNeutral2, by Austin Appleby
|
||||
|
||||
// Same as MurmurHash2, but endian- and alignment-neutral.
|
||||
// Half the speed though, alas.
|
||||
|
||||
uint32_t MurmurHashNeutral2 ( const void * key, int len, uint32_t seed )
|
||||
{
|
||||
const uint32_t m = 0x5bd1e995;
|
||||
const int r = 24;
|
||||
|
||||
uint32_t h = seed ^ len;
|
||||
|
||||
const unsigned char * data = (const unsigned char *)key;
|
||||
|
||||
while(len >= 4)
|
||||
{
|
||||
uint32_t k;
|
||||
|
||||
k = data[0];
|
||||
k |= data[1] << 8;
|
||||
k |= data[2] << 16;
|
||||
k |= data[3] << 24;
|
||||
|
||||
k *= m;
|
||||
k ^= k >> r;
|
||||
k *= m;
|
||||
|
||||
h *= m;
|
||||
h ^= k;
|
||||
|
||||
data += 4;
|
||||
len -= 4;
|
||||
}
|
||||
|
||||
switch(len)
|
||||
{
|
||||
case 3: h ^= data[2] << 16;
|
||||
case 2: h ^= data[1] << 8;
|
||||
case 1: h ^= data[0];
|
||||
h *= m;
|
||||
};
|
||||
|
||||
h ^= h >> 13;
|
||||
h *= m;
|
||||
h ^= h >> 15;
|
||||
|
||||
return h;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// MurmurHashAligned2, by Austin Appleby
|
||||
|
||||
// Same algorithm as MurmurHash2, but only does aligned reads - should be safer
|
||||
// on certain platforms.
|
||||
|
||||
// Performance will be lower than MurmurHash2
|
||||
|
||||
#define MIX(h,k,m) { k *= m; k ^= k >> r; k *= m; h *= m; h ^= k; }
|
||||
|
||||
|
||||
uint32_t MurmurHashAligned2 ( const void * key, int len, uint32_t seed )
|
||||
{
|
||||
const uint32_t m = 0x5bd1e995;
|
||||
const int r = 24;
|
||||
|
||||
const unsigned char * data = (const unsigned char *)key;
|
||||
|
||||
uint32_t h = seed ^ len;
|
||||
|
||||
int align = (uint64_t)data & 3;
|
||||
|
||||
if(align && (len >= 4))
|
||||
{
|
||||
// Pre-load the temp registers
|
||||
|
||||
uint32_t t = 0, d = 0;
|
||||
|
||||
switch(align)
|
||||
{
|
||||
case 1: t |= data[2] << 16;
|
||||
case 2: t |= data[1] << 8;
|
||||
case 3: t |= data[0];
|
||||
}
|
||||
|
||||
t <<= (8 * align);
|
||||
|
||||
data += 4-align;
|
||||
len -= 4-align;
|
||||
|
||||
int sl = 8 * (4-align);
|
||||
int sr = 8 * align;
|
||||
|
||||
// Mix
|
||||
|
||||
while(len >= 4)
|
||||
{
|
||||
d = *(uint32_t *)data;
|
||||
t = (t >> sr) | (d << sl);
|
||||
|
||||
uint32_t k = t;
|
||||
|
||||
MIX(h,k,m);
|
||||
|
||||
t = d;
|
||||
|
||||
data += 4;
|
||||
len -= 4;
|
||||
}
|
||||
|
||||
// Handle leftover data in temp registers
|
||||
|
||||
d = 0;
|
||||
|
||||
if(len >= align)
|
||||
{
|
||||
switch(align)
|
||||
{
|
||||
case 3: d |= data[2] << 16;
|
||||
case 2: d |= data[1] << 8;
|
||||
case 1: d |= data[0];
|
||||
}
|
||||
|
||||
uint32_t k = (t >> sr) | (d << sl);
|
||||
MIX(h,k,m);
|
||||
|
||||
data += align;
|
||||
len -= align;
|
||||
|
||||
//----------
|
||||
// Handle tail bytes
|
||||
|
||||
switch(len)
|
||||
{
|
||||
case 3: h ^= data[2] << 16;
|
||||
case 2: h ^= data[1] << 8;
|
||||
case 1: h ^= data[0];
|
||||
h *= m;
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
switch(len)
|
||||
{
|
||||
case 3: d |= data[2] << 16;
|
||||
case 2: d |= data[1] << 8;
|
||||
case 1: d |= data[0];
|
||||
case 0: h ^= (t >> sr) | (d << sl);
|
||||
h *= m;
|
||||
}
|
||||
}
|
||||
|
||||
h ^= h >> 13;
|
||||
h *= m;
|
||||
h ^= h >> 15;
|
||||
|
||||
return h;
|
||||
}
|
||||
else
|
||||
{
|
||||
while(len >= 4)
|
||||
{
|
||||
uint32_t k = *(uint32_t *)data;
|
||||
|
||||
MIX(h,k,m);
|
||||
|
||||
data += 4;
|
||||
len -= 4;
|
||||
}
|
||||
|
||||
//----------
|
||||
// Handle tail bytes
|
||||
|
||||
switch(len)
|
||||
{
|
||||
case 3: h ^= data[2] << 16;
|
||||
case 2: h ^= data[1] << 8;
|
||||
case 1: h ^= data[0];
|
||||
h *= m;
|
||||
};
|
||||
|
||||
h ^= h >> 13;
|
||||
h *= m;
|
||||
h ^= h >> 15;
|
||||
|
||||
return h;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
38
extern/murmurhash/MurmurHash2.h
vendored
Normal file
38
extern/murmurhash/MurmurHash2.h
vendored
Normal file
@ -0,0 +1,38 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// MurmurHash2 was written by Austin Appleby, and is placed in the public
|
||||
// domain. The author hereby disclaims copyright to this source code.
|
||||
|
||||
#ifndef _MURMURHASH2_H_
|
||||
#define _MURMURHASH2_H_
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Platform-specific functions and macros
|
||||
|
||||
// Microsoft Visual Studio
|
||||
|
||||
#if defined(_MSC_VER) && (_MSC_VER < 1600)
|
||||
|
||||
typedef unsigned char uint8_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
|
||||
// Other compilers
|
||||
|
||||
#else // defined(_MSC_VER)
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#endif // !defined(_MSC_VER)
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
uint32_t MurmurHash2 ( const void * key, int len, uint32_t seed );
|
||||
uint64_t MurmurHash64A ( const void * key, int len, uint64_t seed );
|
||||
uint64_t MurmurHash64B ( const void * key, int len, uint64_t seed );
|
||||
uint32_t MurmurHash2A ( const void * key, int len, uint32_t seed );
|
||||
uint32_t MurmurHashNeutral2 ( const void * key, int len, uint32_t seed );
|
||||
uint32_t MurmurHashAligned2 ( const void * key, int len, uint32_t seed );
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#endif // _MURMURHASH2_H_
|
Loading…
x
Reference in New Issue
Block a user