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optimizer: avoid reordering nodes
Fixes an osgParticle cloning issue. (Fixes #3773)
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@ -847,10 +847,11 @@ void Optimizer::RemoveRedundantNodesVisitor::removeRedundantNodes()
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pitr!=parents.end();
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++pitr)
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{
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unsigned int childIndex = (*pitr)->getChildIndex(group);
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for (unsigned int i=0; i<group->getNumChildren(); ++i)
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{
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osg::Node* child = group->getChild(i);
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(*pitr)->addChild(child);
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(*pitr)->insertChild(childIndex++, child);
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}
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(*pitr)->removeChild(group);
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