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ESSImport: convert level progress
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parent
eede2c8e55
commit
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@ -217,6 +217,7 @@ public:
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}
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}
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for (int i=0; i<8; ++i)
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for (int i=0; i<8; ++i)
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mContext->mPlayer.mObject.mNpcStats.mSkillIncrease[i] = pcdt.mPNAM.mSkillIncreases[i];
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mContext->mPlayer.mObject.mNpcStats.mSkillIncrease[i] = pcdt.mPNAM.mSkillIncreases[i];
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mContext->mPlayer.mObject.mNpcStats.mLevelProgress = pcdt.mPNAM.mLevelProgress;
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for (std::vector<std::string>::const_iterator it = pcdt.mKnownDialogueTopics.begin();
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for (std::vector<std::string>::const_iterator it = pcdt.mKnownDialogueTopics.begin();
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it != pcdt.mKnownDialogueTopics.end(); ++it)
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it != pcdt.mKnownDialogueTopics.end(); ++it)
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@ -51,9 +51,11 @@ struct PCDT
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};
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};
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struct PNAM
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struct PNAM
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{
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{
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unsigned char mUnknown1[116];
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unsigned char mUnknown1[4];
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unsigned char mLevelProgress;
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unsigned char mUnknown2[111];
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unsigned char mSkillIncreases[8]; // number of skill increases for each attribute
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unsigned char mSkillIncreases[8]; // number of skill increases for each attribute
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unsigned char mUnknown2[88];
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unsigned char mUnknown3[88];
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};
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};
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#pragma pack(pop)
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#pragma pack(pop)
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