diff --git a/apps/openmw/mwmechanics/character.cpp b/apps/openmw/mwmechanics/character.cpp index a21e5fbf36..068d91ab42 100644 --- a/apps/openmw/mwmechanics/character.cpp +++ b/apps/openmw/mwmechanics/character.cpp @@ -1869,9 +1869,10 @@ namespace MWMechanics { // Move on to the remaining items of the queue bool loopfallback = mAnimQueue.front().mGroup.starts_with("idle"); - mAnimation->play(mAnimQueue.front().mGroup, mAnimQueue.front().mScripted ? Priority_Scripted : Priority_Default, - MWRender::Animation::BlendMask_All, - false, 1.0f, "start", "stop", 0.0f, mAnimQueue.front().mLoopCount, loopfallback); + mAnimation->play(mAnimQueue.front().mGroup, + mAnimQueue.front().mScripted ? Priority_Scripted : Priority_Default, + MWRender::Animation::BlendMask_All, false, 1.0f, "start", "stop", 0.0f, + mAnimQueue.front().mLoopCount, loopfallback); } } else