mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-27 03:35:27 +00:00
Use float calculations for circle brush, keep tool options in memory.
This commit is contained in:
parent
62d50a1f47
commit
55b3fd4418
@ -80,12 +80,6 @@ void CSVRender::TerrainShapeMode::activate(CSVWidget::SceneToolbar* toolbar)
|
||||
|
||||
void CSVRender::TerrainShapeMode::deactivate(CSVWidget::SceneToolbar* toolbar)
|
||||
{
|
||||
if(mShapeBrushScenetool)
|
||||
{
|
||||
toolbar->removeTool (mShapeBrushScenetool);
|
||||
delete mShapeBrushScenetool;
|
||||
mShapeBrushScenetool = 0;
|
||||
}
|
||||
EditMode::deactivate(toolbar);
|
||||
}
|
||||
|
||||
@ -429,7 +423,7 @@ void CSVRender::TerrainShapeMode::editTerrainShapeGrid(const std::pair<int, int>
|
||||
cellCoords = CSMWorld::CellCoordinates::fromId(cellId).first;
|
||||
int distanceX = abs(i - vertexCoords.first);
|
||||
int distanceY = abs(j - vertexCoords.second);
|
||||
int distance = std::round(sqrt(pow(distanceX, 2)+pow(distanceY, 2)));
|
||||
float distance = sqrt(pow(distanceX, 2)+pow(distanceY, 2));
|
||||
int x = CSMWorld::CellCoordinates::vertexGlobalToInCellCoords(i);
|
||||
int y = CSMWorld::CellCoordinates::vertexGlobalToInCellCoords(j);
|
||||
float distancePerRadius = 1.0f * distance / r;
|
||||
|
Loading…
x
Reference in New Issue
Block a user