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Typo fix to avoid divide by zero.
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@ -385,7 +385,7 @@ namespace ICS
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{
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ctrl->setIgnoreAutoReverse(true);
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float axisRange = SDL_JOY_AXIS_MAX - SDL_JOY_AXIS_MAX;
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float axisRange = SDL_JOY_AXIS_MAX - SDL_JOY_AXIS_MIN;
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float valDisplaced = (float)(evt.value - SDL_JOY_AXIS_MIN);
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if(joystickBinderItem.direction == Control::INCREASE)
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