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Load extra animations for NPCs
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8b1e7b95ba
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@ -120,6 +120,14 @@ NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, Ogre::SceneNode* node, MWWor
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base->setRenderQueueGroup(transparent ? RQG_Alpha : RQG_Main);
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}
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if(!mNpc->isMale() && !isBeast)
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insertSkeletonSource("meshes\\base_anim_female.nif");
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else if(mBodyPrefix.find("argonian") != std::string::npos)
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insertSkeletonSource("meshes\\argonian_swimkna.nif");
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if(mNpc->mModel.length() > 0)
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insertSkeletonSource("meshes\\"+Misc::StringUtils::lowerCase(mNpc->mModel));
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float scale = race->mData.mHeight.mMale;
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if (!mNpc->isMale()) {
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scale = race->mData.mHeight.mFemale;
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