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Use the correct format specifier for ess-imported savegames

(cherry picked from commit 2065e0fa2d700163bbf9bbeb8eec5e0ccf84976a)
This commit is contained in:
scrawl 2015-06-30 17:43:22 +02:00 committed by cc9cii
parent 65bd5d8492
commit 52dfc0e9c7

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@ -296,7 +296,7 @@ namespace ESSImport
ESM::ESMWriter writer;
writer.setFormat (ESM::Header::CurrentFormat);
writer.setFormat (ESM::SavedGame::sCurrentFormat);
std::ofstream stream(mOutFile.c_str(), std::ios::binary);
// all unused