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Fix variable name
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c10f28a413
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@ -194,7 +194,7 @@ namespace ESMTerrain
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int startCellX = static_cast<int>(std::floor(origin.x()));
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int startCellX = static_cast<int>(std::floor(origin.x()));
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int startCellY = static_cast<int>(std::floor(origin.y()));
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int startCellY = static_cast<int>(std::floor(origin.y()));
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const int landSize = ESM::getLandSize(worldspace);
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const int landSize = ESM::getLandSize(worldspace);
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const int LandSizeInUnits = ESM::getCellSize(worldspace);
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const int landSizeInUnits = ESM::getCellSize(worldspace);
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size_t numVerts = static_cast<size_t>(size * (landSize - 1) / increment + 1);
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size_t numVerts = static_cast<size_t>(size * (landSize - 1) / increment + 1);
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@ -268,9 +268,10 @@ namespace ESMTerrain
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height = heightData->getHeights()[col * landSize + row];
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height = heightData->getHeights()[col * landSize + row];
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if (alteration)
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if (alteration)
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height += getAlteredHeight(col, row);
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height += getAlteredHeight(col, row);
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positions[static_cast<unsigned int>(vertX * numVerts + vertY)]
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positions[static_cast<unsigned int>(vertX * numVerts + vertY)]
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= osg::Vec3f((vertX / float(numVerts - 1) - 0.5f) * size * LandSizeInUnits,
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= osg::Vec3f((vertX / float(numVerts - 1) - 0.5f) * size * landSizeInUnits,
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(vertY / float(numVerts - 1) - 0.5f) * size * LandSizeInUnits, height);
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(vertY / float(numVerts - 1) - 0.5f) * size * landSizeInUnits, height);
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if (normalData)
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if (normalData)
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{
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{
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