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Disable mipmaps for temporary screenshot texture
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@ -493,6 +493,8 @@ namespace MWRender
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texture->setInternalFormat(GL_RGB);
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texture->setTextureSize(w, h);
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texture->setResizeNonPowerOfTwoHint(false);
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texture->setFilter(osg::Texture::MIN_FILTER, osg::Texture::LINEAR);
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texture->setFilter(osg::Texture::MAG_FILTER, osg::Texture::LINEAR);
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rttCamera->attach(osg::Camera::COLOR_BUFFER, texture);
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image->setDataType(GL_UNSIGNED_BYTE);
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