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Add comment for MWWorld::Ptr::getType() because it is not obvious.
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@ -35,6 +35,11 @@ namespace MWWorld
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return mRef == nullptr;
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}
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// Returns a 32-bit id of the ESM record this object is based on.
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// Specific values of ids are defined in ESM::RecNameInts.
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// Note 1: ids are not sequential. E.g. for a creature `getType` returns 0x41455243.
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// Note 2: Life is not easy and full of surprises. For example
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// prison marker reuses ESM::Door record. Player is ESM::NPC.
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unsigned int getType() const;
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std::string getTypeDescription() const
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