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less random camera start position
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@ -45,7 +45,7 @@ namespace CSVRender
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mCamera = mSceneMgr->createCamera("foo");
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mCamera->setPosition(300,300,300);
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mCamera->setPosition(300,0,000);
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mCamera->lookAt(0,0,0);
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mCamera->setNearClipDistance(0.1);
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mCamera->setFarClipDistance(3000);
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