mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-25 06:35:30 +00:00
Merge branch 'master' into graphics
Conflicts: apps/openmw/mwscript/docs/vmformat.txt
This commit is contained in:
commit
471f6467ec
@ -248,4 +248,12 @@ namespace MWClass
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return info;
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}
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std::string Armor::getEnchantment (const MWWorld::Ptr& ptr) const
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{
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ESMS::LiveCellRef<ESM::Armor, MWWorld::RefData> *ref =
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ptr.get<ESM::Armor>();
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return ref->base->enchant;
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}
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}
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@ -55,6 +55,9 @@ namespace MWClass
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virtual std::string getDownSoundId (const MWWorld::Ptr& ptr) const;
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///< Return the put down sound Id
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virtual std::string getEnchantment (const MWWorld::Ptr& ptr) const;
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///< @return the enchantment ID if the object is enchanted, otherwise an empty string
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};
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}
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@ -201,4 +201,12 @@ namespace MWClass
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return info;
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}
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std::string Clothing::getEnchantment (const MWWorld::Ptr& ptr) const
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{
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ESMS::LiveCellRef<ESM::Clothing, MWWorld::RefData> *ref =
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ptr.get<ESM::Clothing>();
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return ref->base->enchant;
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}
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}
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@ -49,6 +49,9 @@ namespace MWClass
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virtual std::string getDownSoundId (const MWWorld::Ptr& ptr) const;
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///< Return the put down sound Id
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virtual std::string getEnchantment (const MWWorld::Ptr& ptr) const;
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///< @return the enchantment ID if the object is enchanted, otherwise an empty string
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};
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}
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@ -339,4 +339,12 @@ namespace MWClass
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return info;
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}
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std::string Weapon::getEnchantment (const MWWorld::Ptr& ptr) const
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{
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ESMS::LiveCellRef<ESM::Weapon, MWWorld::RefData> *ref =
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ptr.get<ESM::Weapon>();
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return ref->base->enchant;
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}
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}
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@ -55,6 +55,9 @@ namespace MWClass
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virtual std::string getDownSoundId (const MWWorld::Ptr& ptr) const;
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///< Return the put down sound Id
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virtual std::string getEnchantment (const MWWorld::Ptr& ptr) const;
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///< @return the enchantment ID if the object is enchanted, otherwise an empty string
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};
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}
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@ -883,4 +883,11 @@ namespace MWDialogue
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}
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return factionID;
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}
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void DialogueManager::goodbye()
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{
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MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow();
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win->goodbye();
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}
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}
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@ -56,6 +56,8 @@ namespace MWDialogue
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void askQuestion(std::string question,int choice);
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void goodbye();
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///get the faction of the actor you are talking with
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std::string getFaction();
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@ -39,6 +39,7 @@ std::string::size_type find_str_ci(const std::string& str, const std::string& su
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DialogueWindow::DialogueWindow(WindowManager& parWindowManager)
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: WindowBase("openmw_dialogue_window_layout.xml", parWindowManager)
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, mEnabled(true)
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{
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// Centre dialog
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center();
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@ -64,6 +65,7 @@ DialogueWindow::DialogueWindow(WindowManager& parWindowManager)
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MyGUI::ButtonPtr byeButton;
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getWidget(byeButton, "ByeButton");
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byeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &DialogueWindow::onByeClicked);
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byeButton->setCaption(MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sGoodbye")->str);
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getWidget(pDispositionBar, "Disposition");
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getWidget(pDispositionText,"DispositionText");
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@ -81,6 +83,10 @@ void DialogueWindow::onHistoryClicked(MyGUI::Widget* _sender)
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size_t cursorPosition = t->getCursorPosition(lastPressed);
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MyGUI::UString color = history->getColorAtPos(cursorPosition);
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if (!mEnabled && color == "#572D21")
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MWBase::Environment::get().getDialogueManager()->goodbyeSelected();
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if(color != "#B29154")
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{
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UString key = history->getColorTextAt(cursorPosition);
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@ -119,11 +125,15 @@ void DialogueWindow::onByeClicked(MyGUI::Widget* _sender)
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void DialogueWindow::onSelectTopic(std::string topic)
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{
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if (!mEnabled) return;
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MWBase::Environment::get().getDialogueManager()->keywordSelected(lower_string(topic));
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}
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void DialogueWindow::startDialogue(std::string npcName)
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{
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mEnabled = true;
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topicsList->setEnabled(true);
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static_cast<MyGUI::Window*>(mMainWidget)->setCaption(npcName);
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adjustWindowCaption();
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}
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@ -224,3 +234,10 @@ void DialogueWindow::updateOptions()
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pDispositionText->eraseText(0,pDispositionText->getTextLength());
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pDispositionText->addText("#B29154"+std::string("40/100")+"#B29154");
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}
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void DialogueWindow::goodbye()
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{
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history->addDialogText("\n#572D21" + MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sGoodbye")->str);
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topicsList->setEnabled(false);
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mEnabled = false;
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}
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@ -45,6 +45,7 @@ namespace MWGui
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void addText(std::string text);
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void addTitle(std::string text);
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void askQuestion(std::string question);
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void goodbye();
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protected:
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void onSelectTopic(std::string topic);
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@ -60,6 +61,8 @@ namespace MWGui
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*/
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std::string parseText(std::string text);
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bool mEnabled;
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DialogueHistory* history;
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Widgets::MWList* topicsList;
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MyGUI::ProgressPtr pDispositionBar;
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@ -115,6 +115,16 @@ namespace MWScript
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}
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};
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class OpGoodbye : public Interpreter::Opcode0
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{
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public:
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virtual void execute(Interpreter::Runtime& runtime)
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{
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MWBase::Environment::get().getDialogueManager()->goodbye();
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}
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};
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const int opcodeJournal = 0x2000133;
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const int opcodeSetJournalIndex = 0x2000134;
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const int opcodeGetJournalIndex = 0x2000135;
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@ -122,6 +132,7 @@ namespace MWScript
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const int opcodeChoice = 0x2000a;
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const int opcodeForceGreeting = 0x200014f;
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const int opcodeForceGreetingExplicit = 0x2000150;
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const int opcodeGoodbye = 0x2000152;
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void registerExtensions (Compiler::Extensions& extensions)
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{
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@ -133,6 +144,7 @@ namespace MWScript
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extensions.registerInstruction("forcegreeting","",opcodeForceGreeting);
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extensions.registerInstruction("forcegreeting","",opcodeForceGreeting,
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opcodeForceGreetingExplicit);
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extensions.registerInstruction("goodbye", "", opcodeGoodbye);
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}
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void installOpcodes (Interpreter::Interpreter& interpreter)
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@ -144,6 +156,7 @@ namespace MWScript
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interpreter.installSegment3 (opcodeChoice,new OpChoice);
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interpreter.installSegment5 (opcodeForceGreeting, new OpForceGreeting<ImplicitRef>);
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interpreter.installSegment5 (opcodeForceGreetingExplicit, new OpForceGreeting<ExplicitRef>);
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interpreter.installSegment5 (opcodeGoodbye, new OpGoodbye);
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}
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}
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@ -145,5 +145,6 @@ op 0x200014e: ModDisposition, explicit reference
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op 0x200014f: ForceGreeting
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op 0x2000150: ForceGreeting, explicit reference
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op 0x2000151: ToggleFullHelp
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op 0x2000152: ToggleCompositors
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opcodes 0x2000153-0x3ffffff unused
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op 0x2000152: Goodbye
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op 0x2000153: ToggleCompositors
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opcodes 0x2000154-0x3ffffff unused
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@ -224,7 +224,7 @@ namespace MWScript
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const int opcodeFadeTo = 0x200013e;
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const int opcodeToggleWater = 0x2000144;
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const int opcodeTogglePathgrid = 0x2000146;
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const int opcodeToggleCompositors = 0x2000152;
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const int opcodeToggleCompositors = 0x2000153;
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void registerExtensions (Compiler::Extensions& extensions)
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{
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@ -181,4 +181,9 @@ namespace MWWorld
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{
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return false;
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}
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std::string Class::getEnchantment (const Ptr& ptr) const
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{
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return "";
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}
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}
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@ -136,7 +136,7 @@ namespace MWWorld
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///< Set or unset a stance.
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virtual bool getStance (const Ptr& ptr, Stance stance, bool ignoreForce = false) const;
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////< Check if a stance is active or not.
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///< Check if a stance is active or not.
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virtual float getSpeed (const Ptr& ptr) const;
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///< Return movement speed.
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@ -179,6 +179,10 @@ namespace MWWorld
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virtual std::string getDownSoundId (const Ptr& ptr) const;
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///< Return the down sound ID of \a ptr or throw an exception, if class does not support ID retrieval
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/// (default implementation: throw an exception)
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virtual std::string getEnchantment (const MWWorld::Ptr& ptr) const;
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///< @return the enchantment ID if the object is enchanted, otherwise an empty string
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/// (default implementation: return empty string)
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};
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}
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@ -9,6 +9,7 @@
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#include "manualref.hpp"
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#include "refdata.hpp"
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#include "class.hpp"
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namespace
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{
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@ -44,11 +45,43 @@ MWWorld::ContainerStoreIterator MWWorld::ContainerStore::end()
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return ContainerStoreIterator (this);
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}
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bool MWWorld::ContainerStore::stacks(const Ptr& ptr1, const Ptr& ptr2) const
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{
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/// \todo add current weapon/armor health, remaining lockpick/repair uses, current enchantment charge here as soon as they are implemented
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if ( ptr1.mCellRef->refID == ptr2.mCellRef->refID
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&& MWWorld::Class::get(ptr1).getScript(ptr1) == "" // item with a script never stacks
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&& ptr1.mCellRef->owner == ptr2.mCellRef->owner
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&& ptr1.mCellRef->soul == ptr2.mCellRef->soul
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&& ptr1.mCellRef->charge == ptr2.mCellRef->charge)
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return true;
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return false;
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}
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void MWWorld::ContainerStore::add (const Ptr& ptr)
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{
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/// \todo implement item stacking
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int type = getType(ptr);
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switch (getType (ptr))
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// determine whether to stack or not
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for (MWWorld::ContainerStoreIterator iter (begin(type)); iter!=end(); ++iter)
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{
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if (stacks(*iter, ptr))
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{
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// stack
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iter->getRefData().setCount( iter->getRefData().getCount() + ptr.getRefData().getCount() );
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flagAsModified();
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return;
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}
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}
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// if we got here, this means no stacking
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addImpl(ptr);
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}
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void MWWorld::ContainerStore::addImpl (const Ptr& ptr)
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{
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switch (getType(ptr))
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{
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case Type_Potion: potions.list.push_back (*ptr.get<ESM::Potion>()); break;
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case Type_Apparatus: appas.list.push_back (*ptr.get<ESM::Apparatus>()); break;
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@ -67,13 +67,23 @@ namespace MWWorld
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ContainerStoreIterator end();
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void add (const Ptr& ptr);
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///< Add the item pointed to by \a ptr to this container.
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///< Add the item pointed to by \a ptr to this container. (Stacks automatically if needed)
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///
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/// \note The item pointed to is not required to exist beyond this function call.
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///
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/// \attention Do not add items to an existing stack by increasing the count instead of
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/// calling this function!
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protected:
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void addImpl (const Ptr& ptr);
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///< Add the item to this container (no stacking)
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virtual bool stacks (const Ptr& ptr1, const Ptr& ptr2) const;
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///< @return true if the two specified objects can stack with each other
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/// @note ptr1 is the item that is already in this container
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public:
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void fill (const ESM::InventoryList& items, const ESMS::ESMStore& store);
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///< Insert items into *this.
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@ -59,17 +59,38 @@ void MWWorld::InventoryStore::equip (int slot, const ContainerStoreIterator& ite
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if (iterator.getContainerStore()!=this)
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throw std::runtime_error ("attempt to equip an item that is not in the inventory");
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std::pair<std::vector<int>, bool> slots;
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if (iterator!=end())
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{
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std::pair<std::vector<int>, bool> slots = Class::get (*iterator).getEquipmentSlots (*iterator);
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slots = Class::get (*iterator).getEquipmentSlots (*iterator);
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if (std::find (slots.first.begin(), slots.first.end(), slot)==slots.first.end())
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throw std::runtime_error ("invalid slot");
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}
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/// \todo restack item previously in this slot (if required)
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// restack item previously in this slot (if required)
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if (mSlots[slot] != end())
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{
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for (MWWorld::ContainerStoreIterator iter (begin()); iter!=end(); ++iter)
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{
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if (stacks(*iter, *mSlots[slot]))
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{
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iter->getRefData().setCount( iter->getRefData().getCount() + mSlots[slot]->getRefData().getCount() );
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mSlots[slot]->getRefData().setCount(0);
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break;
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}
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}
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}
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/// \todo unstack item pointed to by iterator if required)
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// unstack item pointed to by iterator if required
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if (iterator!=end() && !slots.second && iterator->getRefData().getCount() > 1) // if slots.second is true, item can stay stacked when equipped
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{
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// add the item again with a count of count-1, then set the count of the original (that will be equipped) to 1
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int count = iterator->getRefData().getCount();
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iterator->getRefData().setCount(count-1);
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addImpl(*iterator);
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iterator->getRefData().setCount(1);
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}
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mSlots[slot] = iterator;
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@ -147,7 +168,18 @@ void MWWorld::InventoryStore::autoEquip (const MWMechanics::NpcStats& stats)
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}
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}
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/// \todo unstack, if reqquired (itemsSlots.second)
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if (!itemsSlots.second) // if itemsSlots.second is true, item can stay stacked when equipped
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{
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// unstack item pointed to by iterator if required
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if (iter->getRefData().getCount() > 1)
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{
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// add the item again with a count of count-1, then set the count of the original (that will be equipped) to 1
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int count = iter->getRefData().getCount();
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iter->getRefData().setCount(count-1);
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addImpl(*iter);
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iter->getRefData().setCount(1);
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}
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}
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slots[*iter2] = iter;
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break;
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@ -168,3 +200,20 @@ void MWWorld::InventoryStore::autoEquip (const MWMechanics::NpcStats& stats)
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flagAsModified();
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}
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}
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bool MWWorld::InventoryStore::stacks(const Ptr& ptr1, const Ptr& ptr2) const
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{
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bool canStack = MWWorld::ContainerStore::stacks(ptr1, ptr2);
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if (!canStack)
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return false;
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// don't stack if the item being checked against is currently equipped.
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for (TSlots::const_iterator iter (mSlots.begin());
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iter!=mSlots.end(); ++iter)
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{
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if (ptr1 == **iter)
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return false;
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}
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return true;
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}
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|
@ -64,6 +64,13 @@ namespace MWWorld
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void autoEquip (const MWMechanics::NpcStats& stats);
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///< Auto equip items according to stats and item value.
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protected:
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virtual bool stacks (const Ptr& ptr1, const Ptr& ptr2) const;
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///< @return true if the two specified objects can stack with each other
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/// @note ptr1 is the item that is already in this container
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||||
};
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}
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|
@ -28,10 +28,10 @@ ConfigurationManager::ConfigurationManager()
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{
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setupTokensMapping();
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mPluginsCfgPath = mFixedPath.getGlobalPath() / pluginsCfgFile;
|
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mPluginsCfgPath = mFixedPath.getLocalPath() / pluginsCfgFile;
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if (!boost::filesystem::is_regular_file(mPluginsCfgPath))
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{
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mPluginsCfgPath = mFixedPath.getLocalPath() / pluginsCfgFile;
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mPluginsCfgPath = mFixedPath.getGlobalPath() / pluginsCfgFile;
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if (!boost::filesystem::is_regular_file(mPluginsCfgPath))
|
||||
{
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std::cerr << "Failed to find " << pluginsCfgFile << " file!" << std::endl;
|
||||
|
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