diff --git a/apps/openmw/mwrender/terrain.cpp b/apps/openmw/mwrender/terrain.cpp index 3258925637..ee71754653 100644 --- a/apps/openmw/mwrender/terrain.cpp +++ b/apps/openmw/mwrender/terrain.cpp @@ -550,7 +550,7 @@ namespace MWRender const unsigned char b = colours[colourOffset + 2]; //as is the case elsewhere we need to flip the y - const size_t imageOffset = (size - 1 - y)*size*3 + x*3; + const size_t imageOffset = (size - 1 - y)*size*4 + x*4; pDest[imageOffset + 0] = b; pDest[imageOffset + 1] = g; pDest[imageOffset + 2] = r;