diff --git a/apps/openmw/mwlua/types/creature.cpp b/apps/openmw/mwlua/types/creature.cpp
index d07138f1c6..b42f433ede 100644
--- a/apps/openmw/mwlua/types/creature.cpp
+++ b/apps/openmw/mwlua/types/creature.cpp
@@ -21,6 +21,13 @@ namespace MWLua
 {
     void addCreatureBindings(sol::table creature, const Context& context)
     {
+        creature["TYPE"] = LuaUtil::makeStrictReadOnly(context.mLua->tableFromPairs<std::string_view, int>({
+            { "Creatures", ESM::Creature::Creatures },
+            { "Daedra", ESM::Creature::Daedra },
+            { "Undead", ESM::Creature::Undead },
+            { "Humanoid", ESM::Creature::Humanoid },
+        }));
+
         auto vfs = MWBase::Environment::get().getResourceSystem()->getVFS();
 
         addRecordFunctionBinding<ESM::Creature>(creature, context);
@@ -39,5 +46,6 @@ namespace MWLua
         record["baseCreature"] = sol::readonly_property(
             [](const ESM::Creature& rec) -> std::string { return rec.mOriginal.serializeText(); });
         record["soulValue"] = sol::readonly_property([](const ESM::Creature& rec) -> int { return rec.mData.mSoul; });
+        record["type"] = sol::readonly_property([](const ESM::Creature& rec) -> int { return rec.mData.mType; });
     }
 }
diff --git a/files/lua_api/openmw/types.lua b/files/lua_api/openmw/types.lua
index 8b86e7f816..99d7387947 100644
--- a/files/lua_api/openmw/types.lua
+++ b/files/lua_api/openmw/types.lua
@@ -578,6 +578,16 @@
 -- @param openmw.core#GameObject object
 -- @return #boolean
 
+--- Creature.TYPE
+-- @type CreatureTYPE
+-- @field #number Creatures
+-- @field #number Daedra
+-- @field #number Undead
+-- @field #number Humanoid
+
+--- @{#CreatureTYPE}
+-- @field [parent=#Creature] #CreatureTYPE TYPE
+
 ---
 -- Returns the read-only @{#CreatureRecord} of a creature
 -- @function [parent=#Creature] record
@@ -592,6 +602,7 @@
 -- @field #string model VFS path to the creature's model
 -- @field #string mwscript
 -- @field #number soulValue The soul value of the creature record
+-- @field #number type The @{#Creature.TYPE} of the creature
 
 
 --- @{#NPC} functions