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Accept a const CellStore in getNorthVector
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@ -141,7 +141,7 @@ namespace MWBase
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virtual bool isCellQuasiExterior() const = 0;
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virtual osg::Vec2f getNorthVector (MWWorld::CellStore* cell) = 0;
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virtual osg::Vec2f getNorthVector (const MWWorld::CellStore* cell) = 0;
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///< get north vector for given interior cell
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virtual void getDoorMarkers (MWWorld::CellStore* cell, std::vector<DoorMarker>& out) = 0;
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@ -1710,9 +1710,9 @@ namespace MWWorld
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mWeatherManager->modRegion(regionid, chances);
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}
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osg::Vec2f World::getNorthVector (CellStore* cell)
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osg::Vec2f World::getNorthVector (const CellStore* cell)
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{
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MWWorld::Ptr northmarker = cell->search("northmarker");
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MWWorld::ConstPtr northmarker = cell->searchConst("northmarker");
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if (northmarker.isEmpty())
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return osg::Vec2f(0, 1);
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@ -227,7 +227,7 @@ namespace MWWorld
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virtual bool isCellQuasiExterior() const;
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virtual osg::Vec2f getNorthVector (CellStore* cell);
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virtual osg::Vec2f getNorthVector (const CellStore* cell);
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///< get north vector for given interior cell
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virtual void getDoorMarkers (MWWorld::CellStore* cell, std::vector<DoorMarker>& out);
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