From 404aacae1bed7df3471fe49f9e270db6a82cee7d Mon Sep 17 00:00:00 2001 From: Jan Borsodi Date: Tue, 21 Sep 2010 15:44:48 +0200 Subject: [PATCH] Call setPlayerClass when the class has been chosen. --- apps/openmw/mwgui/window_manager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwgui/window_manager.cpp b/apps/openmw/mwgui/window_manager.cpp index dfc5680929..3073dcc08b 100644 --- a/apps/openmw/mwgui/window_manager.cpp +++ b/apps/openmw/mwgui/window_manager.cpp @@ -326,7 +326,7 @@ void WindowManager::onPickClassDialogDone() if (pickClassDialog) { pickClassDialog->setVisible(false); - //environment.mMechanicsManager->setPlayerClass(pickClassDialog->getClassId()); + environment.mMechanicsManager->setPlayerClass(pickClassDialog->getClassId()); } updateCharacterGeneration(); @@ -344,7 +344,7 @@ void WindowManager::onPickClassDialogBack() if (pickClassDialog) { pickClassDialog->setVisible(false); - //environment.mMechanicsManager->setPlayerClass(pickClassDialog->getClassId()); + environment.mMechanicsManager->setPlayerClass(pickClassDialog->getClassId()); } updateCharacterGeneration();