1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-06 00:40:04 +00:00

Fix the ESM::LandTexture NAME being discarded on loading

This commit is contained in:
scrawl 2015-08-22 13:10:54 +02:00 committed by cc9cii
parent d1601feb39
commit 402f1ff5d8
4 changed files with 16 additions and 15 deletions

View File

@ -454,6 +454,8 @@ void CSMDoc::WriteLandTextureCollectionStage::perform (int stage, Messages& mess
mState.getWriter().startRecord (record.sRecordId);
mState.getWriter().writeHNString("NAME", record.mId);
record.save (mState.getWriter());
mState.getWriter().endRecord (record.sRecordId);

View File

@ -9,13 +9,7 @@ namespace CSMWorld
{
ESM::LandTexture::load(esm);
int plugin = esm.getIndex();
std::ostringstream stream;
stream << mIndex << "_" << plugin;
mId = stream.str();
mPluginIndex = esm.getIndex();
}
}

View File

@ -7,13 +7,10 @@
namespace CSMWorld
{
/// \brief Wrapper for LandTexture record. Encodes mIndex and the plugin index (obtained from ESMReader)
/// in the ID.
///
/// \attention The mId field of the ESM::LandTexture struct is not used.
/// \brief Wrapper for LandTexture record, providing info which plugin the LandTexture was loaded from.
struct LandTexture : public ESM::LandTexture
{
std::string mId;
int mPluginIndex;
void load (ESM::ESMReader &esm);
};

View File

@ -28,10 +28,18 @@ namespace CSVRender
const ESM::LandTexture* TerrainStorage::getLandTexture(int index, short plugin)
{
std::ostringstream stream;
stream << index << "_" << plugin;
int numRecords = mData.getLandTextures().getSize();
return &mData.getLandTextures().getRecord(stream.str()).get();
for (int i=0; i<numRecords; ++i)
{
const CSMWorld::LandTexture* ltex = &mData.getLandTextures().getRecord(i).get();
if (ltex->mIndex == index && ltex->mPluginIndex == plugin)
return ltex;
}
std::stringstream error;
error << "Can't find LandTexture " << index << " from plugin " << plugin;
throw std::runtime_error(error.str());
}
void TerrainStorage::getBounds(float &minX, float &maxX, float &minY, float &maxY)