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Use a compile-time check
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@ -206,7 +206,7 @@ namespace CSVRender
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CSMPrefs::get()["Tooltips"].update();
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}
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connect(mRenderer, SIGNAL(simulationUpdated(double)), this, SLOT(update(double)));
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connect(mRenderer, &CompositeOsgRenderer::simulationUpdated, this, &SceneWidget::update);
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// Shortcuts
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CSMPrefs::Shortcut* focusToolbarShortcut = new CSMPrefs::Shortcut("scene-focus-toolbar", this);
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