mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-11 00:39:59 +00:00
Update active spells during rest
This commit is contained in:
parent
27a113167c
commit
3dd4023e8d
@ -2051,6 +2051,8 @@ namespace MWMechanics
|
||||
|
||||
for(PtrActorMap::iterator iter(mActors.begin()); iter != mActors.end(); ++iter)
|
||||
{
|
||||
iter->first.getClass().getCreatureStats(iter->first).getActiveSpells().update(duration);
|
||||
|
||||
if (iter->first.getClass().getCreatureStats(iter->first).isDead())
|
||||
continue;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user