From 3d9ceede77b5e3e08f6be7d265f4d4b49e8c6271 Mon Sep 17 00:00:00 2001 From: gus Date: Sun, 28 Apr 2013 12:33:41 +0100 Subject: [PATCH] little fix (weapons disapeared when tab was pressed) --- apps/openmw/mwrender/npcanimation.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/apps/openmw/mwrender/npcanimation.cpp b/apps/openmw/mwrender/npcanimation.cpp index d6bc22cc05..1d1ebf6b63 100644 --- a/apps/openmw/mwrender/npcanimation.cpp +++ b/apps/openmw/mwrender/npcanimation.cpp @@ -338,6 +338,7 @@ void NpcAnimation::updateParts(bool forceupdate) addOrReplaceIndividualPart(part, -1,1, "meshes\\"+bodypart->mModel); } + showWeapons(mShowWeapons); } NifOgre::ObjectList NpcAnimation::insertBoundedPart(const std::string &model, int group, const std::string &bonename)