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fixed isInCell method
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@ -90,6 +90,7 @@ MWWorld::ContainerStoreIterator MWWorld::ContainerStore::add (const Ptr& ptr)
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cell = player.getCell();
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item.mCell = cell;
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item.mContainerStore = 0;
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MWBase::Environment::get().getWorld()->getLocalScripts().add(script, item);
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}
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@ -74,7 +74,7 @@ namespace MWWorld
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bool isInCell() const
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{
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return (mCell != 0);
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return (mContainerStore == 0);
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}
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void setContainerStore (ContainerStore *store);
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