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Fix regression #6375
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@ -539,6 +539,7 @@ namespace MWMechanics
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state.mFallHeight = mFallHeight; // TODO: vertical velocity (move from PhysicActor to CreatureStats?)
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state.mFallHeight = mFallHeight; // TODO: vertical velocity (move from PhysicActor to CreatureStats?)
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state.mLastHitObject = mLastHitObject;
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state.mLastHitObject = mLastHitObject;
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state.mLastHitAttemptObject = mLastHitAttemptObject;
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state.mLastHitAttemptObject = mLastHitAttemptObject;
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state.mRecalcDynamicStats = false;
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state.mDrawState = mDrawState;
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state.mDrawState = mDrawState;
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state.mLevel = mLevel;
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state.mLevel = mLevel;
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state.mActorId = mActorId;
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state.mActorId = mActorId;
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