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removing unneeded variable
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@ -301,8 +301,6 @@ osg::ref_ptr<osg::Geometry> SceneWidget::createGradientRectangle(QColor bgColour
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colours->push_back(osg::Vec4ub(bgColour.red(), bgColour.green(), bgColour.blue(), 1.0f));
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colours->push_back(osg::Vec4ub(bgColour.red(), bgColour.green(), bgColour.blue(), 1.0f));
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colours->push_back(osg::Vec4ub(bgColour.red(), bgColour.green(), bgColour.blue(), 1.0f));
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colours->push_back(osg::Vec4ub(bgColour.red(), bgColour.green(), bgColour.blue(), 1.0f));
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osg::Vec4ub bgVec = osg::Vec4ub(bgColour.red(), bgColour.green(), bgColour.blue(), 1.0f);
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geometry->setColorArray(colours, osg::Array::BIND_PER_VERTEX);
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geometry->setColorArray(colours, osg::Array::BIND_PER_VERTEX);
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geometry->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
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geometry->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
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