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Store refactoring: more forgotten storeSpecialization.hpp
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parent
5ee3cfed57
commit
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@ -17,6 +17,7 @@
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#include "../mwworld/class.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/storeSpecialization.hpp"
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#include <MyGUI_Macros.h>
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#include <MyGUI_Macros.h>
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@ -25,6 +25,7 @@
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/storeSpecialization.hpp"
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namespace MWGui
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namespace MWGui
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{
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{
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@ -111,7 +112,7 @@ namespace MWGui
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for (MWWorld::ESMStore::iterator it = store.begin(); it != store.end(); ++it)
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for (MWWorld::ESMStore::iterator it = store.begin(); it != store.end(); ++it)
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{
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{
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it->second->listIdentifier (mNames);
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(*it)->listIdentifier (mNames);
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}
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}
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// exterior cell names aren't technically identifiers, but since the COC function accepts them,
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// exterior cell names aren't technically identifiers, but since the COC function accepts them,
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@ -17,6 +17,7 @@
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#include "../mwworld/class.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/storeSpecialization.hpp"
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#include "../mwmechanics/npcstats.hpp"
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#include "../mwmechanics/npcstats.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "../mwmechanics/actorutil.hpp"
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@ -26,6 +26,7 @@
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/cellutils.hpp"
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#include "../mwworld/cellutils.hpp"
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#include "../mwworld/storeSpecialization.hpp"
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#include "../mwrender/globalmap.hpp"
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#include "../mwrender/globalmap.hpp"
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#include "../mwrender/localmap.hpp"
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#include "../mwrender/localmap.hpp"
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@ -15,6 +15,7 @@
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#include "../mwworld/class.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/storeSpecialization.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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@ -18,6 +18,7 @@
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#include "../mwworld/class.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/store.hpp"
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#include "../mwworld/store.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/storeSpecialization.hpp"
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#include "../mwmechanics/spellutil.hpp"
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#include "../mwmechanics/spellutil.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "../mwmechanics/actorutil.hpp"
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@ -17,6 +17,7 @@
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#include "../mwworld/class.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/storeSpecialization.hpp"
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#include "../mwmechanics/creaturestats.hpp"
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#include "../mwmechanics/creaturestats.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "../mwmechanics/actorutil.hpp"
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@ -13,6 +13,7 @@
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/storeSpecialization.hpp"
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namespace
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namespace
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{
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{
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@ -18,6 +18,7 @@
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#include "../mwworld/class.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/storeSpecialization.hpp"
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#include "../mwmechanics/npcstats.hpp"
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#include "../mwmechanics/npcstats.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "../mwmechanics/actorutil.hpp"
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@ -18,6 +18,8 @@
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#include "../mwworld/class.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/storeSpecialization.hpp"
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#include "../mwmechanics/spellutil.hpp"
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#include "../mwmechanics/spellutil.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "../mwmechanics/actorutil.hpp"
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@ -11,6 +11,7 @@
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#include "../mwworld/class.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/storeSpecialization.hpp"
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#include "../mwmechanics/npcstats.hpp"
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#include "../mwmechanics/npcstats.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "../mwmechanics/actorutil.hpp"
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@ -15,6 +15,7 @@
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/storeSpecialization.hpp"
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#include "controllers.hpp"
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#include "controllers.hpp"
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#include "ustring.hpp"
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#include "ustring.hpp"
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@ -23,6 +23,7 @@
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#include "../mwbase/world.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/storeSpecialization.hpp"
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#include "vismask.hpp"
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#include "vismask.hpp"
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#include "util.hpp"
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#include "util.hpp"
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@ -31,6 +31,8 @@
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#include <components/misc/rng.hpp>
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#include <components/misc/rng.hpp>
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#include "apps/openmw/mwworld/esmstore.hpp"
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#include "apps/openmw/mwworld/esmstore.hpp"
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#include "apps/openmw/mwworld/storeSpecialization.hpp"
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#include "apps/openmw/mwbase/environment.hpp"
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#include "apps/openmw/mwbase/environment.hpp"
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#include "apps/openmw/mwbase/world.hpp"
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#include "apps/openmw/mwbase/world.hpp"
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