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Moon fading fix (Bug #2713)

This commit is contained in:
scrawl 2015-06-19 18:15:23 +02:00
parent 7a5f220ac5
commit 38d90f47a6

View File

@ -495,8 +495,6 @@ void WeatherManager::update(float duration, bool paused)
mRendering->getSkyManager()->setMasserDirection(masser);
mRendering->getSkyManager()->setSecundaDirection(secunda);
mRendering->getSkyManager()->masserEnable();
mRendering->getSkyManager()->secundaEnable();
float angle = (1-moonHeight) * 90.f * facing;
float masserHourFade = calculateHourFade("Masser");
@ -507,8 +505,22 @@ void WeatherManager::update(float duration, bool paused)
masserAngleFade *= masserHourFade;
secundaAngleFade *= secundaHourFade;
mRendering->getSkyManager()->setMasserFade(masserAngleFade);
mRendering->getSkyManager()->setSecundaFade(secundaAngleFade);
if (masserAngleFade > 0)
{
mRendering->getSkyManager()->setMasserFade(masserAngleFade);
mRendering->getSkyManager()->masserEnable();
}
else
mRendering->getSkyManager()->masserDisable();
if (secundaAngleFade > 0)
{
mRendering->getSkyManager()->setSecundaFade(secundaAngleFade);
mRendering->getSkyManager()->secundaEnable();
}
else
mRendering->getSkyManager()->secundaDisable();
}
else
{