mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-04-17 11:43:25 +00:00
Creatures now use object physics
This commit is contained in:
parent
083e3537b4
commit
38c2c5d480
@ -89,7 +89,7 @@ namespace MWClass
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()){
|
||||
physics.insertActorPhysics(ptr, model);
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
MWBase::Environment::get().getMechanicsManager()->addActor (ptr);
|
||||
}
|
||||
|
@ -32,7 +32,7 @@ namespace Ogre {
|
||||
class Root;
|
||||
}
|
||||
|
||||
#if (BOOST_VERSION <= 104300)
|
||||
#if (BOOST_VERSION <= 104500)
|
||||
namespace boost {
|
||||
namespace filesystem {
|
||||
inline path absolute(const path& p, const path& base=current_path()) {
|
||||
|
Loading…
x
Reference in New Issue
Block a user