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Don't play area vfx for 0-area touch spells that hit non-actors
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@ -3176,7 +3176,8 @@ namespace MWWorld
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if (effectIt->mArea <= 0)
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{
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mRendering->spawnEffect("meshes\\" + areaStatic->mModel, texture, origin, 1.0f);
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if (effectIt->mRange == ESM::RT_Target)
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mRendering->spawnEffect("meshes\\" + areaStatic->mModel, texture, origin, 1.0f);
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continue;
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}
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else
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