diff --git a/apps/openmw/mwstate/statemanagerimp.cpp b/apps/openmw/mwstate/statemanagerimp.cpp index 635ad1ff42..33f2dce7c3 100644 --- a/apps/openmw/mwstate/statemanagerimp.cpp +++ b/apps/openmw/mwstate/statemanagerimp.cpp @@ -253,8 +253,6 @@ void MWState::StateManager::quickSave (std::string name) slot = &*it; } - MWBase::Environment::get().getWindowManager()->messageBox("#{sNotifyMessage4}"); - saveGame(name, slot); } @@ -368,10 +366,7 @@ void MWState::StateManager::quickLoad() { if (Character* mCurrentCharacter = getCurrentCharacter (false)) if (const MWState::Slot* slot = &*mCurrentCharacter->begin()) //Get newest save - { - //MWBase::Environment::get().getWindowManager()->messageBox("#{sLoadingMessage14}"); //it overlaps loadGame (mCurrentCharacter, slot); - } } void MWState::StateManager::deleteGame(const MWState::Character *character, const MWState::Slot *slot)