From 361586d85e3d2b270c8e11a9eb1cc9910d280b62 Mon Sep 17 00:00:00 2001
From: Evil Eye <malusluminis@hotmail.com>
Date: Sat, 19 Oct 2024 10:43:50 +0200
Subject: [PATCH] Play region sounds in quasi exteriors

---
 apps/openmw/mwsound/soundmanagerimp.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/apps/openmw/mwsound/soundmanagerimp.cpp b/apps/openmw/mwsound/soundmanagerimp.cpp
index 8848948c1e..1d9a6d457c 100644
--- a/apps/openmw/mwsound/soundmanagerimp.cpp
+++ b/apps/openmw/mwsound/soundmanagerimp.cpp
@@ -827,7 +827,7 @@ namespace MWSound
         const MWWorld::ConstPtr player = world->getPlayerPtr();
         auto cell = player.getCell()->getCell();
 
-        if (!cell->isExterior())
+        if (!cell->isExterior() && !cell->isQuasiExterior())
             return;
         if (mCurrentRegionSound && mOutput->isSoundPlaying(mCurrentRegionSound))
             return;