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Fix inverted setting of variable
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@ -268,12 +268,12 @@ namespace MWPhysics
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( (toOsg(resultCallback1.m_hitPointWorld) - tracer.mEndPos).length2() > 35*35
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|| !isWalkableSlope(tracer.mPlaneNormal)))
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{
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actor->setOnSlope(isWalkableSlope(resultCallback1.m_hitNormalWorld));
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actor->setOnSlope(!isWalkableSlope(resultCallback1.m_hitNormalWorld));
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return toOsg(resultCallback1.m_hitPointWorld) + osg::Vec3f(0.f, 0.f, 1.f);
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}
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else
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{
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actor->setOnSlope(isWalkableSlope(tracer.mPlaneNormal));
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actor->setOnSlope(!isWalkableSlope(tracer.mPlaneNormal));
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}
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return tracer.mEndPos;
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