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Fix inverted setting of variable

This commit is contained in:
scrawl 2017-02-07 05:28:06 +01:00
parent 5a939418fc
commit 35bb467c7a

View File

@ -268,12 +268,12 @@ namespace MWPhysics
( (toOsg(resultCallback1.m_hitPointWorld) - tracer.mEndPos).length2() > 35*35
|| !isWalkableSlope(tracer.mPlaneNormal)))
{
actor->setOnSlope(isWalkableSlope(resultCallback1.m_hitNormalWorld));
actor->setOnSlope(!isWalkableSlope(resultCallback1.m_hitNormalWorld));
return toOsg(resultCallback1.m_hitPointWorld) + osg::Vec3f(0.f, 0.f, 1.f);
}
else
{
actor->setOnSlope(isWalkableSlope(tracer.mPlaneNormal));
actor->setOnSlope(!isWalkableSlope(tracer.mPlaneNormal));
}
return tracer.mEndPos;