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End combat when the target is outside the active grid
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@ -112,7 +112,7 @@ namespace MWMechanics
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MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtrViaActorId(mTargetActorId);
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if (target.isEmpty())
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return false;
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return true;
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if (!target.getRefData().getCount()
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|| !target.getRefData().isEnabled() // Really we should be checking whether the target is currently
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