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Merge remote-tracking branch 'scrawl/master'
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commit
352cbf26c6
@ -77,12 +77,12 @@ opencs_units (view/widget
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opencs_units (view/render
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scenewidget worldspacewidget pagedworldspacewidget unpagedworldspacewidget
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previewwidget terrainstorage
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previewwidget
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)
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opencs_units_noqt (view/render
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navigation navigation1st navigationfree navigationorbit lighting lightingday lightingnight
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lightingbright object cell
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lightingbright object cell terrainstorage
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)
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opencs_hdrs_noqt (view/render
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@ -166,10 +166,18 @@ namespace MWMechanics
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{
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const CreatureStats& stats = actor.getClass().getCreatureStats(actor);
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// Never casting racial spells (ST_Power and F_Always)
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if (spell->mData.mType != ESM::Spell::ST_Spell || spell->mData.mFlags & ESM::Spell::F_Always)
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if (spell->mData.mType != ESM::Spell::ST_Spell)
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return 0.f;
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// Don't make use of racial bonus spells, like MW. Can be made optional later
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if (actor.getClass().isNpc())
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{
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std::string raceid = actor.get<ESM::NPC>()->mBase->mRace;
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const ESM::Race* race = MWBase::Environment::get().getWorld()->getStore().get<ESM::Race>().find(raceid);
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if (race->mPowers.exists(spell->mId))
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return 0.f;
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}
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if (spell->mData.mCost > stats.getMagicka().getCurrent())
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return 0.f;
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@ -292,6 +292,7 @@ namespace MWMechanics
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, mTarget(target)
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, mStack(false)
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, mHitPosition(0,0,0)
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, mAlwaysSucceed(false)
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{
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}
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@ -761,7 +762,7 @@ namespace MWMechanics
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int school = 0;
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if (mCaster.getClass().isActor())
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if (mCaster.getClass().isActor() && !mAlwaysSucceed)
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{
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school = getSpellSchool(spell, mCaster);
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@ -68,6 +68,7 @@ namespace MWMechanics
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std::string mId; // ID of spell, potion, item etc
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std::string mSourceName; // Display name for spell, potion, etc
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Ogre::Vector3 mHitPosition; // Used for spawning area orb
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bool mAlwaysSucceed; // Always succeed spells casted by NPCs/creatures regardless of their chance (default: false)
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public:
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CastSpell(const MWWorld::Ptr& caster, const MWWorld::Ptr& target);
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@ -854,6 +854,7 @@ namespace MWScript
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MWMechanics::CastSpell cast(ptr, target);
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cast.mHitPosition = Ogre::Vector3(target.getRefData().getPosition().pos);
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cast.mAlwaysSucceed = true;
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cast.cast(spell);
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}
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};
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@ -871,6 +872,7 @@ namespace MWScript
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MWMechanics::CastSpell cast(ptr, ptr);
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cast.mHitPosition = Ogre::Vector3(ptr.getRefData().getPosition().pos);
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cast.mAlwaysSucceed = true;
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cast.cast(spell);
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}
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};
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@ -454,6 +454,7 @@ namespace MWSound
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while(snditer != mActiveSounds.end())
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{
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if(snditer->second.first != MWWorld::Ptr() &&
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snditer->second.first.getCellRef().getRefId() != "player" &&
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snditer->second.first.getCell() == cell)
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{
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snditer->first->stop();
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