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Update MapWindow every frame, not just when it's open (bug #4279)
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@ -913,6 +913,9 @@ namespace MWGui
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updateMap();
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updateMap();
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if (!mMap->isVisible())
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mMap->onFrame(frameDuration);
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mHud->onFrame(frameDuration);
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mHud->onFrame(frameDuration);
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mDebugWindow->onFrame(frameDuration);
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mDebugWindow->onFrame(frameDuration);
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