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Update changelog (#7777, Bethesda material files)
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Feature #7652: Sort inactive post processing shaders list properly
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Feature #7698: Implement sAbsorb, sDamage, sDrain, sFortify and sRestore
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Feature #7709: Improve resolution selection in Launcher
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Feature #7777: Support external Bethesda material files (BGSM/BGEM)
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Feature #7792: Support Timescale Clouds
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Feature #7795: Support MaxNumberRipples INI setting
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Feature #7805: Lua Menu context
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