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Added include for Ogre::macBundlePath to main.cpp and removed such
include from engine.cpp (no longer needed there).
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@ -44,10 +44,6 @@
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#include <OgreRoot.h>
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#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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#include <OSX/macUtils.h>
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#endif
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#include <MyGUI_WidgetManager.h>
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#include "mwgui/class.hpp"
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@ -26,6 +26,11 @@
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#endif
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// for Ogre::macBundlePath
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#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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#include <OSX/macUtils.h>
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#endif
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using namespace std;
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/// Parse command line options and openmw.cfg file (if one exists). Results are directly
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